[root]/maps/branches/1.x/navar_city/illusion
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 90 (100.0%) | 366 (100.0%) | 4.0 |
rjtanner | 47 (52.2%) | 314 (85.8%) | 6.6 |
akirschbaum | 11 (12.2%) | 44 (12.0%) | 4.0 |
qal21 | 24 (26.7%) | 8 (2.2%) | 0.3 |
lalo | 8 (8.9%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 8 files:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
2 lines of code changed in 1 file:
Backport from trunk - unique map names
8 lines of code changed in 8 files:
Backport from trunk - map entrance x & y coordinates
24 lines of code changed in 8 files:
Backport from trunk - updated map difficulty level
15 lines of code changed in 8 files:
Backport from trunk, replace no_pass with move_block
7 lines of code changed in 3 files:
Synchronize Navar map changes between trunk, branches/1.x and branches/lalo-pupland
60 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
35 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
8 lines of code changed in 8 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
2 lines of code changed in 2 files:
Merge from trunk - updated map names, cosmetic updates with wall merges, remove white spaces, floor tile re-arrangements
35 lines of code changed in 8 files:
Changes due to map editor reformatting.
161 lines of code changed in 7 files:
Spelling corrections.
1 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
8 lines of code changed in 8 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 16 files: