[root]/maps/branches/1.x/navar_city/slums
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 37 (100.0%) | 260 (100.0%) | 7.0 |
rjtanner | 16 (43.2%) | 249 (95.8%) | 15.5 |
akirschbaum | 5 (13.5%) | 7 (2.7%) | 1.4 |
qal21 | 12 (32.4%) | 4 (1.5%) | 0.3 |
lalo | 4 (10.8%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 4 files:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
7 lines of code changed in 1 file:
Backport from trunk - unique map names
4 lines of code changed in 3 files:
Backport from trunk - map entrance x & y coordinates
4 lines of code changed in 2 files:
Backport from trunk - updated map difficulty level
8 lines of code changed in 4 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Floor tile stacking arrangment changes, cosmetic changes with wall merges
9 lines of code changed in 2 files:
Changes due to map editor reformatting.
217 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in branches.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 8 files: