[root]/maps/branches/1.x/port_joseph/goblin
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 135 (100.0%) | 377 (100.0%) | 2.7 |
rjtanner | 73 (54.1%) | 349 (92.6%) | 4.7 |
akirschbaum | 14 (10.4%) | 16 (4.2%) | 1.1 |
qal21 | 36 (26.7%) | 12 (3.2%) | 0.3 |
lalo | 12 (8.9%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 12 files:
Replace blocked (solid black, square) arch with cave_15 (solid grey square) archetype, requires archetype update r10899 or newer
70 lines of code changed in 2 files:
Backport from trunk - unique map names
8 lines of code changed in 8 files:
Backport from trunk - map entrance x & y coordinates
33 lines of code changed in 11 files:
Backport from trunk - updated map difficulty level
24 lines of code changed in 12 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
7 lines of code changed in 4 files:
Backport from trunk, floor tile re-arragenment
13 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
6 lines of code changed in 5 files:
Run MapNormalizer script on all maps
2 lines of code changed in 1 file:
Synchronize Port Joseph map changes between trunk, branches/1.x and branches/lalo-pupland
16 lines of code changed in 5 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
12 lines of code changed in 12 files:
Merge from trunk - updated map names, remove empty white spaces within text
23 lines of code changed in 12 files:
Changes due to map editor reformatting.
131 lines of code changed in 11 files:
Spelling corrections.
1 lines of code changed in 1 file:
Merging map changes from Trunk to Branch. Details: Fix for bug # 1475095 - player trap in goblin island tower. Workaround by moving the stairs out of the corner (to the right) making it less likely for a barrel to now block the stairway. RJT, Feb-04-2007
16 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
12 lines of code changed in 12 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 24 files: