[root]/maps/branches/1.x/quests/mak
chaos
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dragons
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giant
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mansion
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troll_cave
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undead
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unnatural
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 16 (100.0%) | 300 (100.0%) | 18.7 |
rjtanner | 9 (56.3%) | 295 (98.3%) | 32.7 |
akirschbaum | 3 (18.8%) | 4 (1.3%) | 1.3 |
qal21 | 3 (18.8%) | 1 (0.3%) | 0.3 |
lalo | 1 (6.3%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 1 file:
Backport from Trunk - apply region wilderness to quests/* maps
2 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires archetype r10897 or newer.
2 lines of code changed in 1 file:
Backport from trunk - unique map names
1 lines of code changed in 1 file:
Backport from trunk - map entrance x & y coordinates
3 lines of code changed in 1 file:
Backport from trunk - updated map difficulty level
2 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
49 lines of code changed in 1 file:
Backport from trunk, added map lore to map header and updated difficulty level
18 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Merge from trunk - updated map names, remove empty white spaces within text
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
217 lines of code changed in 1 file:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
0 lines of code changed in 1 file:
Spelling corrections.
3 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 2 files: