[root]/maps/branches/1.x/quests/todd/aljwaf
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 150 (100.0%) | 1274 (100.0%) | 8.4 |
rjtanner | 66 (44.0%) | 733 (57.5%) | 11.1 |
ryo_saeba | 2 (1.3%) | 483 (37.9%) | 241.5 |
akirschbaum | 27 (18.0%) | 44 (3.5%) | 1.6 |
qal21 | 41 (27.3%) | 14 (1.1%) | 0.3 |
lalo | 14 (9.3%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 14 files:
Map name and syntax corrections
3 lines of code changed in 3 files:
Update map with region info (narcopin)
1 lines of code changed in 1 file:
Update maps with region info (narcopin), reformat map author info in map header
24 lines of code changed in 12 files:
Backport from trunk - unique map names
14 lines of code changed in 10 files:
Backport from trunk - map entrance x & y coordinates
10 lines of code changed in 4 files:
Backport from trunk - updated map difficulty level
10 lines of code changed in 5 files:
Backport from trunk, replace no_pass with move_block
7 lines of code changed in 3 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
4 lines of code changed in 1 file:
Synchronize Quest (directory) map changes between trunk, branches/1.x and branches/lalo-pupland
2 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
12 lines of code changed in 4 files:
Unify Created: and Modified: map headers.
14 lines of code changed in 14 files:
Merge from trunk - updated map names, remove empty white spaces within text
15 lines of code changed in 13 files:
Changes due to map editor reformatting.
643 lines of code changed in 12 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
11 lines of code changed in 4 files:
Detectors now find players, thus reversing previous fix.
243 lines of code changed in 1 file:
Fix bug #1738226: detectors not detecting player.
240 lines of code changed in 1 file:
Convert obsolete 'flying' attribute to 'move_type' attributes.
2 lines of code changed in 2 files:
Set svn:eol-style to LF for all map files in branches.
14 lines of code changed in 14 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 27 files:
Add handle to allow players to escape without word of recall.
5 lines of code changed in 1 file:
No changes -- just reordered fields.
0 lines of code changed in 2 files: