[root]/maps/branches/1.x/scorn/misc
battle_arena
(0 files, 0 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 402 (100.0%) | 6595 (100.0%) | 16.4 |
rjtanner | 220 (54.7%) | 5875 (89.1%) | 26.7 |
akirschbaum | 44 (10.9%) | 385 (5.8%) | 8.7 |
qal21 | 99 (24.6%) | 189 (2.9%) | 1.9 |
kbulgrien | 5 (1.2%) | 146 (2.2%) | 29.2 |
ryo_saeba | 1 (0.2%) | 0 (0.0%) | 0.0 |
lalo | 33 (8.2%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 33 files:
Backport from Trunk; Corrected map creation dates, no functional changes
16 lines of code changed in 8 files:
Replace blocked (solid black, square) arch with cave_15 (solid grey square) archetype, requires archetype update r10899 or newer
37 lines of code changed in 1 file:
Backport from Trunk - moved Puddings Place to the port area of Scorn, cosmetic updates with Puddings Place map
4 lines of code changed in 1 file:
Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
255 lines of code changed in 1 file:
Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
7 lines of code changed in 1 file:
Backport from Trunk - Cosmetic layout changes and updates. Requires arechetype r10897 or newer
34 lines of code changed in 1 file:
Backport from Trunk - Redesign of the House of Healing, now includes all levels of Potions of Life, balm of cure poison, and balm of minor healing. Requires archetype update r10896 or newer
2454 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires archetype r10897 or newer.
14 lines of code changed in 6 files:
Backport from trunk; Fix for [crossfire-Bugs-2341093] Valkyrie altars nolonger working - removed and reinserted the altar archetype corrected the issue by adding 'arch altar_valkyrie_pray_event' to the altars inventory
3 lines of code changed in 1 file:
@match is case insensitive - made dialog all lower case
1 lines of code changed in 1 file:
Backport from trunk - map header unification in regards to creation date and author credit, no functional changes
6 lines of code changed in 3 files:
Backport from trunk - convert platinum coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
3 lines of code changed in 1 file:
Backport from trunk - convert gold coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
9 lines of code changed in 1 file:
Backport from trunk - cosmetic wall changes
73 lines of code changed in 4 files:
Backport from trunk - unique map names (in some cases, corrected 'modified' time stamp due to wrong date being applied in previous checkin)
45 lines of code changed in 28 files:
Backport from trunk - map entrance x & y coordinates
63 lines of code changed in 24 files:
Backport from trunk - updated map difficulty level
45 lines of code changed in 23 files:
Map normalize, no functional changes
0 lines of code changed in 1 file:
Backport from trunk, title update since 'The Servant' is used elsewhere in scorn and 'the Good Citizen' fits the hints better
1 lines of code changed in 1 file:
Backport from trunk, ground tile re-arragenment
5 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
1 lines of code changed in 1 file:
Backport from trunk, added map lore to map header
24 lines of code changed in 3 files:
Backport from trunk, removed duplicate and unused floor tile information
7 lines of code changed in 1 file:
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
441 lines of code changed in 6 files:
Backport from trunk, replace no_pass with move_block
59 lines of code changed in 11 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
17 lines of code changed in 4 files:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
981 lines of code changed in 14 files:
Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.
4 lines of code changed in 1 file:
Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
27 lines of code changed in 1 file:
Merge from trunk various smoothing fixes and removal of some extra ground tiles from the lawn area.
Add a new statue.
104 lines of code changed in 1 file:
- Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).
38 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
259 lines of code changed in 6 files:
Merge changes from trunk; complete cosmetic update for the walls used in this map, replaced earthwalls with bwall_
181 lines of code changed in 1 file:
Merge existing changes from trunk; make beginners2 a little more friendly by providing a player a chance to see what they face up ahead and also removed the skeleton as this has proven to be too difficult for a level 1-3 player
11 lines of code changed in 1 file:
Set the consecrate level on various altars to 120 so they can not be reset by players
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
33 lines of code changed in 32 files:
Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
4 lines of code changed in 1 file:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces
54 lines of code changed in 32 files:
Removed un-used message text that said, no_pass
0 lines of code changed in 1 file:
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