[root]/maps/branches/1.x/start/HallsOfSelection
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 42 (100.0%) | 723 (100.0%) | 17.2 |
rjtanner | 24 (57.1%) | 711 (98.3%) | 29.6 |
akirschbaum | 6 (14.3%) | 9 (1.2%) | 1.5 |
qal21 | 9 (21.4%) | 3 (0.4%) | 0.3 |
lalo | 3 (7.1%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 3 files:
Backport from trunk, fix incorrect face name (locked.111 -> blocked.111)
2 lines of code changed in 1 file:
Backport from trunk - unique map names
6 lines of code changed in 3 files:
Map normalize, no functional changes
0 lines of code changed in 1 file:
Backport from trunk, add movement blockers to prevent players from wandering all over the map
41 lines of code changed in 1 file:
Backport from trunk, remove non-existant archetype
0 lines of code changed in 1 file:
Backport from trunk, adjust ground tile stacking order
2 lines of code changed in 1 file:
Backport from trunk, add missing ground tiles
19 lines of code changed in 1 file:
Backport from trunk, add missing no magic tiles
259 lines of code changed in 3 files:
Backport from trunk, removed line wrapping and copied over grammar updates
345 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Merge from trunk - maps names and map difficulty settings
3 lines of code changed in 2 files:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces within text
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
15 lines of code changed in 3 files:
Spelling corrections.
6 lines of code changed in 3 files:
Merging HallOfSelection and race Specific HallOfSelection map changes from Trunk to Branch. Details: Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-04-2007
17 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in branches.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 6 files: