Directory maps/branches/lalo-pupland/port_joseph/town/

Total Files:
16
Deleted Files:
1
Lines of Code:
26829

[root]/maps/branches/lalo-pupland/port_joseph/town
                        directory in repo shops (2 files, 3726 lines)

Lines of Code

maps/branches/lalo-pupland/port_joseph/town/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 75 (100.0%) 30780 (100.0%) 410.4
lalo 20 (26.7%) 20837 (67.7%) 1041.8
rjtanner 25 (33.3%) 9933 (32.3%) 397.3
qal21 30 (40.0%) 10 (0.0%) 0.3

Most Recent Commits

rjtanner 2013-11-05 19:20 Rev.: 19098

Merge from Trunk changes to port_joseph/ - no guild maps in this directory.

9884 lines of code changed in 17 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (+45 -19), churchcrypt (+9 -7), churchtower (+6 -5), dshark (+1477 -646), dshark_redeye.msg (new 9), dshark_thief.msg (new 9), generalstore (del), house (new 1130), inn (+1338 -553), ixalovh_shrine (+4 -4), percival.msg (new 9), portia (+3170 -794), portia.msg (new 9), portia2 (+275 -200), ruined_home (new 1033), tomassos_house (+586 -14), underground_tavern (new 775)
rjtanner 2008-03-15 01:18 Rev.: 8516

Synchronize Port Joseph map changes between trunk, branches/1.x and branches/lalo-pupland

42 lines of code changed in 4 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (+32 -18), generalstore (+3 -4), inn (+5 -7), tomassos_house (+2 -2)
rjtanner 2007-11-02 18:55 Rev.: 7449

Set the consecrate level on various altars to 120 so they can not be reset by players

1 lines of code changed in 1 file:

  • maps/branches/lalo-pupland/port_joseph/town: ixalovh_shrine (+1)
rjtanner 2007-11-01 22:36 Rev.: 7442

Normalize map files; no functional changes.

2 lines of code changed in 2 files:

  • maps/branches/lalo-pupland/port_joseph/town: generalstore (+1 -1), portia2 (+1 -1)
rjtanner 2007-09-17 21:07 Rev.: 7209

Changes due to map editor reformatting. Hopefully this will make future merging easier.

4 lines of code changed in 1 file:

  • maps/branches/lalo-pupland/port_joseph/town: tomassos_house (+4 -4)
lalo 2007-03-10 15:22 Rev.: 5732

re-creating my branch

20837 lines of code changed in 10 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (new 1529), churchcrypt (new 3313), churchtower (new 1556), dshark (new 1832), generalstore (new 1663), inn (new 1697), ixalovh_shrine (new 1386), portia (new 3024), portia2 (new 2264), tomassos_house (new 2573)
lalo 2007-03-10 14:35 Rev.: 5731

killing my branch

0 lines of code changed in 10 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (del), churchcrypt (del), churchtower (del), dshark (del), generalstore (del), inn (del), ixalovh_shrine (del), portia (del), portia2 (del), tomassos_house (del)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

10 lines of code changed in 10 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (+1), churchcrypt (+1), churchtower (+1), dshark (+1), generalstore (+1), inn (+1), ixalovh_shrine (+1), portia (+1), portia2 (+1), tomassos_house (+1)
qal21 2006-12-12 23:08 Rev.: 5174

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 20 files:

  • maps/branches/lalo-pupland/port_joseph/town: church (-1), churchcrypt (new), churchtower (new), dshark (new), generalstore (new), inn (-1), ixalovh_shrine (new), portia (-1), portia2 (-1), tomassos_house (new)
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