Directory maps/trunk/azumauindo/minatomachi/temples/

Total Files:
2
Deleted Files:
0
Lines of Code:
4470

[root]/maps/trunk/azumauindo/minatomachi/temples

Lines of Code

maps/trunk/azumauindo/minatomachi/temples/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 20 (100.0%) 105 (100.0%) 5.2
akirschbaum 3 (15.0%) 62 (59.0%) 20.6
rjtanner 10 (50.0%) 33 (31.4%) 3.3
anmaster 1 (5.0%) 8 (7.6%) 8.0
qal21 6 (30.0%) 2 (1.9%) 0.3

Most Recent Commits

rjtanner 2012-01-24 23:58 Rev.: 16812

Removed forced line breaks in message text in Minatomachi Ichidou Dzuki Ruggilli, Entrance (azumauindo/minatomachi/temples/templeruggilli1) in Azumauindo.

10 lines of code changed in 1 file:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+10 -20)
rjtanner 2011-10-25 23:59 Rev.: 15263

Removed references to name_pl to the Rugulli temples in Minatomachi (region Azumauindo.) The entries are no longer used. Technical change, no functional changes.

2 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+1 -6), templeruggilli2 (+1 -77)
rjtanner 2008-10-25 01:24 Rev.: 10185

(Inprogress checkin) Update map names to make them unique and more descriptive

4 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+2 -2), templeruggilli2 (+2 -2)
rjtanner 2008-10-05 01:02 Rev.: 10005

Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

10 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+5 -5), templeruggilli2 (+5 -4)
anmaster 2008-05-23 17:30 Rev.: 9147

Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.

8 lines of code changed in 1 file:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+8 -7)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

2 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+1 -3), templeruggilli2 (+1 -3)
rjtanner 2007-11-02 15:08 Rev.: 7447

Set the consecrate level on various altars to 120 so they can not be reset by players

2 lines of code changed in 1 file:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+2)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

60 lines of code changed in 1 file:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli2 (+60 -60)
rjtanner 2007-03-01 20:01 Rev.: 5636

Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.

5 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+3 -2), templeruggilli2 (+2 -1)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

2 lines of code changed in 2 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (+1), templeruggilli2 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 4 files:

  • maps/trunk/azumauindo/minatomachi/temples: templeruggilli1 (new), templeruggilli2 (new)
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