[root]/maps/trunk/azumauindo/ranbounagisatoshi/shops
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 58 (100.0%) | 1674 (100.0%) | 28.8 |
rjtanner | 32 (55.2%) | 1658 (99.0%) | 51.8 |
akirschbaum | 7 (12.1%) | 7 (0.4%) | 1.0 |
qal21 | 18 (31.0%) | 6 (0.4%) | 0.3 |
anmaster | 1 (1.7%) | 3 (0.2%) | 3.0 |
New Map, Ranbounagisatoshi Imperial Post Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi) with the usual features of message sending and receiving mail. Updated world map (world/world_127_101) to include the IPO.
1506 lines of code changed in 1 file:
Spelling correction (tradeable -> tradable) to all the Trade Market maps.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Shouhou Senta (azumauindo/ranbounagisatoshi/shops/tradecenter) in Azumauindo.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Poshon Shijou (azumauindo/ranbounagisatoshi/shops/potionshop1) in Azumauindo.
2 lines of code changed in 1 file:
Removed references to name_pl to shop maps in Ranbounagisatoshi (region Azumauindo.) The entries are no longer used. Technical change, no functional changes.
6 lines of code changed in 6 files:
Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
52 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header update: Adjust map level difficulty to hopefully provide somewhat better store merchandise
1 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates
18 lines of code changed in 6 files:
Resize some Azumauindo maps that were mostly a lot of empty space.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
Changes due to map editor reformatting.
1 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
1 lines of code changed in 1 file:
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
60 lines of code changed in 6 files:
Set svn:eol-style to LF for all map files in trunk.
6 lines of code changed in 6 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 12 files: