[root]/maps/trunk/darcap/quest
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 24 (100.0%) | 2515 (100.0%) | 104.7 |
akirschbaum | 4 (16.7%) | 2181 (86.7%) | 545.2 |
rjtanner | 9 (37.5%) | 317 (12.6%) | 35.2 |
ryo_saeba | 4 (16.7%) | 14 (0.6%) | 3.5 |
qal21 | 6 (25.0%) | 2 (0.1%) | 0.3 |
partmedia | 1 (4.2%) | 1 (0.0%) | 1.0 |
Replace last references to Dtabb
1 lines of code changed in 1 file:
Punctuation corrections in message text to Water Well (darcap/quest/water) in Darcap.
3 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to High Volcano (darcap/quest/fire) in Darcap.
2 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15303.
2 lines of code changed in 2 files:
Questify Darcap's elemental quest (basic for now).
12 lines of code changed in 2 files:
Cosmetic wall changes and monster location rearrangement
76 lines of code changed in 1 file:
Adjust map level difficulty to something hopefully more realistic
6 lines of code changed in 2 files:
Replace obsolete field slow_move with move_slow/move_slow_penalty.
1442 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
17 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
206 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
721 lines of code changed in 1 file:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
24 lines of code changed in 2 files:
Set svn:eol-style to LF for all map files in trunk.
2 lines of code changed in 2 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 4 files: