[root]/maps/trunk/inn_and_outpost
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 194 (100.0%) | 7709 (100.0%) | 39.7 |
rjtanner | 64 (33.0%) | 3336 (43.3%) | 52.1 |
akirschbaum | 64 (33.0%) | 2431 (31.5%) | 37.9 |
partmedia | 13 (6.7%) | 1840 (23.9%) | 141.5 |
anmaster | 12 (6.2%) | 89 (1.2%) | 7.4 |
qal21 | 41 (21.1%) | 13 (0.2%) | 0.3 |
Give map unique name
1 lines of code changed in 1 file:
Add Andustar region
14 lines of code changed in 7 files:
Add new shop
1796 lines of code changed in 1 file:
Add more hints to help find Greenway.
28 lines of code changed in 3 files:
Don't mark as outdoor map.
1 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
2 lines of code changed in 2 files:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Part of Patch#331 Fix room prices in Hermes' Inn, courtesy of Kevin Zheng. Anvil is no prper name, change it to anvil.
1 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update pricing information and altar reset time in Hermes' Inn.
2 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Add name and plural name to unique keys found in Hermes' Inn.
2 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update purchase tables to specify 1 item per purchase and avoids Map Editor warnings.
5 lines of code changed in 1 file:
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update plural name for greasy key to Hermes Inn Upstairs (inn_and_outpost/hermes_inn2).
2 lines of code changed in 1 file:
Spelling correction (jewelery -> jewelry) to multiple maps.
2 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to DF Outpost 6 (inn_and_outpost/treehouse_df6) in Inn and Outpost.
2 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to DF Outpost 5 (inn_and_outpost/treehouse_df5) in Inn and Outpost.
2 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to DF Outpost 4 (inn_and_outpost/treehouse_df4) in Inn and Outpost.
3 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to DF Outpost 2 (inn_and_outpost/treehouse_df2) in Inn and Outpost.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to DF Outpost 1 (inn_and_outpost/treehouse_df1) in Inn and Outpost.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Sweets Inn (inn_and_outpost/sweets_inn) in Inn and Outpost.
6 lines of code changed in 1 file:
Removed forced line breaks in message text to Pyper's Treehouse (inn_and_outpost/pypers_treehouse) in Inn and Outpost.
3 lines of code changed in 1 file:
Removed forced line breaks in message text to Ara Nor (inn_and_outpost/outpost_aranor1) in Inn and Outpost.
3 lines of code changed in 1 file:
Removed forced line breaks in message text to Nirla's house (inn_and_outpost/nirlas_house) in Inn and Outpost.
4 lines of code changed in 1 file:
Removed forced line breaks in message text to Hermes Inn (inn_and_outpost/hermes_inn) in Inn and Outpost.
2 lines of code changed in 1 file:
Remove stray exit from a floor's inventory.
1 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
26 lines of code changed in 10 files:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
16 lines of code changed in 9 files:
Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
2 lines of code changed in 1 file:
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
2 lines of code changed in 1 file:
Convert platinum payment altars to accept payment of any coin type
6 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
12 lines of code changed in 6 files:
Insert blocked walls in empty area of the map
112 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
40 lines of code changed in 13 files:
Use 'nrof 0' property on the container barrel in this map so they do not stack. This is similar to the bug reported in [ 2018391 ] Zero-cap or capless containers, also stacking containers
2 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
3 lines of code changed in 1 file:
Extend the dialog for the inn & outpost section of maps a bit.
29 lines of code changed in 9 files:
Add @question to hermes inn maps' dialogs and add some buttons to prevent doors from crushing you
57 lines of code changed in 2 files:
Replace obsolete field slow_move with move_slow/move_slow_penalty.
2046 lines of code changed in 10 files:
Unify Created: and Modified: map headers.
13 lines of code changed in 13 files:
Changes due to map editor reformatting.
46 lines of code changed in 9 files:
(6 more)