[root]/maps/trunk/lake_country/shops
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 82 (100.0%) | 14929 (100.0%) | 182.0 |
rjtanner | 46 (56.1%) | 14568 (97.6%) | 316.6 |
akirschbaum | 18 (22.0%) | 331 (2.2%) | 18.3 |
anmaster | 2 (2.4%) | 13 (0.1%) | 6.5 |
ryo_saeba | 3 (3.7%) | 11 (0.1%) | 3.6 |
qal21 | 12 (14.6%) | 4 (0.0%) | 0.3 |
partmedia | 1 (1.2%) | 2 (0.0%) | 2.0 |
Use archetypes for converters instead of custom ones.
4 lines of code changed in 1 file:
Use absolute paths for exits to the Astral Vault
2 lines of code changed in 1 file:
Update entrance coordinates to vault maps
2 lines of code changed in 1 file:
Correct creation date in map headers, no functional changes
1 lines of code changed in 1 file:
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
1 lines of code changed in 1 file:
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
2340 lines of code changed in 2 files:
Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
10 lines of code changed in 1 file:
Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
9 lines of code changed in 1 file:
New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
3429 lines of code changed in 1 file:
Update Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country to use updated random item shop item tile. Requires archetype update r19604 or newer.
2 lines of code changed in 1 file:
Remove obsolete attributes 'no_pretext' and 'walk_on'.
0 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Applied dscriptive name to identify_table in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
1 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Removed magic_mouth message now that it's part of Klondor's dialogue in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
0 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Dialogue updates to Klondor in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
12 lines of code changed in 1 file:
New Map, Lake Country Imperial Post Office (lake_country/shops/IPO_lakecountry) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_109_126) to include the IPO.
1251 lines of code changed in 1 file:
Minor cosmetic changes with cave wall sections to Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country. No functional changes.
3 lines of code changed in 1 file:
Spelling correction (insprition -> inspiration) in message text to Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country.
2 lines of code changed in 1 file:
Typo update (Klondo -> Klondor) to Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
2 lines of code changed in 1 file:
Spelling correction (jewelery -> jewelry) to multiple maps.
2 lines of code changed in 1 file:
Punctuation updates and word spacing changes in message text to Oldie Moldie's jewelery (lake_country/shops/Olds_jewel) in Lake Country.
8 lines of code changed in 1 file:
Typo correction (whenever the shoot -> whenever they shoot) in message text to Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country.
1 lines of code changed in 1 file:
Removed forced line breaks, punctuation updates and word spacing changes in message text to Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country.
20 lines of code changed in 1 file:
Removed forced line breaks and word spacing changes in message text to Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
4 lines of code changed in 1 file:
Word spacing changes in message text to Clem's Fine Archery (lake_country/shops/clems_archery) in Lake Country.
5 lines of code changed in 1 file:
Update or correct entrance x and y coordinates in the map headers.
9 lines of code changed in 3 files:
Fix shop item type to use singular form.
2 lines of code changed in 1 file:
Reformat/fix msg...endmsg attributes in Lake Country.
74 lines of code changed in 4 files:
Cosmetic changes: add floor tiles.
225 lines of code changed in 1 file:
Remove stray doors with walls.
4 lines of code changed in 1 file:
Major cosmetic overhaul to Oldie Moldie's Jewelry in Lake Country. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
2199 lines of code changed in 1 file:
Numerous changes to Klondor's Wand Shop in Lake Country. Floor plan resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
1261 lines of code changed in 1 file:
Numerous changes to Clem's Fine Archery in Lake Country. Floor plan resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
1182 lines of code changed in 1 file:
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
1 lines of code changed in 1 file:
Set quest items in Clem's Archery to no_pick to prevent pet theft abuse, also removed 'no_pretext 1' since this is no longer used or supported
4 lines of code changed in 1 file:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
71 lines of code changed in 1 file:
Restore message text to exits
3 lines of code changed in 1 file:
Insert missing floor tile
4 lines of code changed in 1 file:
Cosmetic change with how swall (fence) merges with nearby walls
24 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
21 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 4 files:
(14 more)