[root]/maps/trunk/mlab/citydeclouds/villa
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 47 (100.0%) | 104332 (100.0%) | 2219.8 |
rjtanner | 28 (59.6%) | 99710 (95.6%) | 3561.0 |
akirschbaum | 13 (27.7%) | 4429 (4.2%) | 340.6 |
anmaster | 6 (12.8%) | 193 (0.2%) | 32.1 |
Removed references to name_pl in City de Clouds Villa, 4th Floor (citydecloudsvillaC3.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Villa, 3rd Floor (citydecloudsvillaC2.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Villa, 2nd Floor (citydecloudsvillaC1), update plural names where it was needed. Technical change, no functional changes.
5 lines of code changed in 1 file:
Remove a small button that had no connection on the map in City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) Technical change, no functional changes.
0 lines of code changed in 1 file:
Removed grass tiles that were under floor tiles in the upper left of the map in City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) Technical change, no functional changes.
0 lines of code changed in 1 file:
Fix castle wall (cwall) merging issue in the lower right corner of the map in City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Villa, Basement Level 3 (citydecloudsvillab3.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Cosmetic change with how fence (swall) sections merge with nearby walls in City de Clouds Villa, Basement Level 1 (citydeclouds)
8 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Villa, Basement Level 2 (citydecloudsvillab2.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Villa, Basement Level 1 (citydecloudsvillab1.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
0 lines of code changed in 1 file:
Fix exit coordinates in /mlab/citydeclouds/villa/citydecloudsvillaC1
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, make map name more descriptive, adjust map level difficulty to something slightly more realistic
24 lines of code changed in 6 files:
Removed unreachable, unused monsters at unreachable edge of map in city de clouds.
182 lines of code changed in 2 files:
Resize some more mlab maps that were mostly a lot of empty space.
8 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
Changes due to map editor reformatting.
141 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
4423 lines of code changed in 6 files:
Corrected map paths for broken exits, merged in missing map.
6 lines of code changed in 1 file:
Import missing maps and updated map paths for exits and entrances. Cosmetic changes in regards to how 'swall' merged with adjacent walls. Removed missing or unused archetypes. Other changes are due to map editor reformatting.
99514 lines of code changed in 6 files: