[root]/maps/trunk/navar_city/dragon_hangar
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 21 (100.0%) | 2618 (100.0%) | 124.6 |
rjtanner | 14 (66.7%) | 2606 (99.5%) | 186.1 |
akirschbaum | 3 (14.3%) | 6 (0.2%) | 2.0 |
partmedia | 1 (4.8%) | 5 (0.2%) | 5.0 |
qal21 | 3 (14.3%) | 1 (0.0%) | 0.3 |
Replace last references to Dtabb
5 lines of code changed in 1 file:
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
1 lines of code changed in 1 file:
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
4 lines of code changed in 1 file:
Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
1 lines of code changed in 1 file:
Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
2187 lines of code changed in 1 file:
Rename invis_exit in random destinations to lake country (/world/world_109_126) in all five Dragon Hanger maps. Technical change, no functional changes.
2 lines of code changed in 1 file:
Update syntax to Pup Land reference (was Pupland) in message text to Navar Dragon Hangar (navar_city/dragon_hangar/hangar) in Navar. No functional changes.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Navar Dragon Hangar (navar_city/dragon_hangar/hangar) in Navar.
37 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
5 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
11 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
189 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
4 lines of code changed in 1 file:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
2 lines of code changed in 1 file:
Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
160 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 2 files: