[root]/maps/trunk/navar_city/illusion
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 82 (100.0%) | 560 (100.0%) | 6.8 |
rjtanner | 34 (41.5%) | 399 (71.3%) | 11.7 |
ryo_saeba | 3 (3.7%) | 88 (15.7%) | 29.3 |
akirschbaum | 21 (25.6%) | 65 (11.6%) | 3.0 |
qal21 | 24 (29.3%) | 8 (1.4%) | 0.3 |
Removed forced line breaks in message text to Tower of Illusion, 7th Level (navar_city/dragon_hangar/illtow7) in Navar.
4 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Illusion, 5th Level (navar_city/dragon_hangar/illtow5) in Navar.
3 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Illusion, 4th Level (navar_city/dragon_hangar/illtow4) in Navar.
40 lines of code changed in 1 file:
Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down.
2 lines of code changed in 1 file:
Remove line break in sign text to Tower of Illusion, 5th Level in Navar.
2 lines of code changed in 1 file:
Removed references to name_pl in Tower of Illusion, Exit in Navar. Technical change, no functional changes.
1 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
2 lines of code changed in 1 file:
Text correction in map name (LEvel -> Level)
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
16 lines of code changed in 8 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
31 lines of code changed in 8 files:
Update spellcasting objects to use inventory objects.
35 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
8 lines of code changed in 8 files:
Changes due to map editor reformatting.
96 lines of code changed in 2 files:
Remove obsolete armour field.
52 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor reformatting.
36 lines of code changed in 2 files:
Spelling corrections.
1 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
7 lines of code changed in 3 files:
Remove trailing whitespace.
14 lines of code changed in 7 files:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
200 lines of code changed in 8 files:
Set svn:eol-style to LF for all map files in trunk.
8 lines of code changed in 8 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 16 files: