[root]/maps/trunk/navar_city/slums
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 38 (100.0%) | 843 (100.0%) | 22.1 |
ryo_saeba | 3 (7.9%) | 570 (67.6%) | 190.0 |
rjtanner | 18 (47.4%) | 262 (31.1%) | 14.5 |
akirschbaum | 5 (13.2%) | 7 (0.8%) | 1.4 |
qal21 | 12 (31.6%) | 4 (0.5%) | 0.3 |
Move the "secret" zone and fix walls so it is better hidden.
564 lines of code changed in 2 files:
Add lever to avoid being trapped if the gates close.
6 lines of code changed in 1 file:
Word spacing correction in message text to Rock Gardens (navar_city/slums/rockgardens) in Navar.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Iggy's House (navar_city/slums/Iggys_house) in Navar.
2 lines of code changed in 1 file:
Removed line breaks in sign text to Rock Gardens in Navar.
2 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
10 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 4 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Changes due to map editor reformatting.
22 lines of code changed in 2 files:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
206 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: