[root]/maps/trunk/navar_city/temples
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 106 (100.0%) | 39314 (100.0%) | 370.8 |
rjtanner | 45 (42.5%) | 38496 (97.9%) | 855.4 |
partmedia | 3 (2.8%) | 675 (1.7%) | 225.0 |
akirschbaum | 21 (19.8%) | 108 (0.3%) | 5.1 |
anmaster | 5 (4.7%) | 18 (0.0%) | 3.6 |
qal21 | 30 (28.3%) | 10 (0.0%) | 0.3 |
ryo_saeba | 2 (1.9%) | 7 (0.0%) | 3.5 |
Add guide about the cult.
5 lines of code changed in 1 file:
Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
2 lines of code changed in 1 file:
New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
5802 lines of code changed in 2 files:
Cosmetic changes to temples in Navar.
Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.
675 lines of code changed in 3 files:
File rename for the Mostrai Cathedral in Navar, was city1church1 and is now mostrai. World map update to reflect file rename.
6994 lines of code changed in 2 files:
Moved Mostrai Cathedral (navar_city/city1church1) to the /temples directory for Navar. Updated world map (world/world_121_117) to link to the cathedral's new location.
6996 lines of code changed in 1 file:
Fix god's name.
2 lines of code changed in 1 file:
New map, Sanctum of Devourers (navar_city/temples/devourers) located in a somewhat obscure area outside of Navar. Hints to find the map while keeping with the lore of Navar to be added next. Updated world map (world/world_121_116) for (cave) entrance to the Sanctum.
3063 lines of code changed in 1 file:
Update map entrance x,y coordinates in Church of Valkyrie, Path of Faith (navar_city/temples/valkyrie2). No functional changes.
2 lines of code changed in 1 file:
New maps in Navar. Church of Valkyrie (navar_city/temples/valkyrie) and Church of Valkyrie, Path of Faith (navar_city/temples/valkyrie2). Somewhat based on the Ruggilli maps, and since Navar is a possible new player destination - players have a small tutorial and test to go through before being able to worship Valkyrie. World map (world/world_122_117) updated to include the temple map in south eastern Navar.
12043 lines of code changed in 2 files:
Word spacing update in message text to Temple of Ruggilli (navar_city/temples/ruggilli) in Navar. No functional changes.
2 lines of code changed in 1 file:
Technical change, no functional changes. Update map header to remove out of date comment to Temple of Valriel (navar_city/temples/valriel) in Navar.
1 lines of code changed in 1 file:
Removed forced line breaks in message text to Ruggilli Testing Grounds (navar_city/temples/ruggilli2) in Navar.
7 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Temple of Ruggilli (navar_city/temples/ruggilli) in Navar.
11 lines of code changed in 1 file:
Removed no longer applicable 'Experimental - worship at your own risk' sign from Church of Ixalovh (navar_city/temples/ixalovh) in Navar.
1 lines of code changed in 1 file:
Removed forced line breaks in message text to Gaea's shrine (navar_city/temples/gaea) in Navar.
2 lines of code changed in 1 file:
Removed line breaks in NPC dialogue text to Temple of Gorokh in Navar.
2 lines of code changed in 1 file:
Update or correct entrance x and y coordinates in the map headers.
3 lines of code changed in 1 file:
Significant update to Temple of Ruggilli in Navar. Added outer perimeter to the original map to match the column and layout of the building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Updated world map for new map entrance destination. Ruggilli Testing Grounds updated because staircase location changed.
2557 lines of code changed in 2 files:
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
24 lines of code changed in 9 files:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
6 lines of code changed in 3 files:
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
12 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
10 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
13 lines of code changed in 10 files:
Changes due to map editor reformatting.
13 lines of code changed in 3 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
9 lines of code changed in 4 files:
Spelling corrections.
1 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
73 lines of code changed in 3 files:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
964 lines of code changed in 10 files:
Set svn:eol-style to LF for all map files in trunk.
10 lines of code changed in 10 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 20 files: