[root]/maps/trunk/navar_city/troll_canyon
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 111 (100.0%) | 44137 (100.0%) | 397.6 |
rjtanner | 85 (76.6%) | 32799 (74.3%) | 385.8 |
partmedia | 20 (18.0%) | 11296 (25.6%) | 564.8 |
ryo_saeba | 4 (3.6%) | 39 (0.1%) | 9.7 |
silvernexus | 1 (0.9%) | 2 (0.0%) | 2.0 |
akirschbaum | 1 (0.9%) | 1 (0.0%) | 1.0 |
Apply damage rebalance buff to large club of Troll Canyon
2 lines of code changed in 1 file:
Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
13 lines of code changed in 1 file:
Don't require dimension door to win Troll Canyon.
48 lines of code changed in 2 files:
Fix capitalization of "Fierce Troll".
19 lines of code changed in 5 files:
Fix troll canyon map tiling.
It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.
Take this opportunity to better connect elements of the map.
1915 lines of code changed in 9 files:
Do not tile Troll Canyon entrance.
The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.
Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).
9314 lines of code changed in 4 files:
Quest: troll canyon, given by an NPC in the High Court Building.
39 lines of code changed in 2 files:
Word spacing correction in message text to Troll Canyon (navar_city/troll_canyon/troll_canyon.1) in Navar.
5 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.12) in Navar.
10 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.11) in Navar.
5 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.10) in Navar.
13 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.9) in Navar.
12 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.8) in Navar.
12 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.7) in Navar.
15 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.6) in Navar.
27 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.5) in Navar.
12 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.4) in Navar.
10 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern (troll_canyon.3) in Navar.
10 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Troll Canyon Cavern in Navar.
7 lines of code changed in 1 file:
Removed line breaks in magic_mouth dialogue text to Troll Canyon (troll_canyon.1) in Navar.
5 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Synch with Branches/1.x; Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype
370 lines of code changed in 1 file:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
4525 lines of code changed in 10 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
22 lines of code changed in 11 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add navar as the region, added info for original map author with time stamp
96 lines of code changed in 13 files:
Remove invalid tile_path.
0 lines of code changed in 2 files:
Set the consecrate level on various altars to 120 so they can not be reset by players
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
462 lines of code changed in 9 files:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
488 lines of code changed in 13 files:
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
26679 lines of code changed in 13 files: