[root]/maps/trunk/port_joseph/pirates
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 132 (100.0%) | 734 (100.0%) | 5.5 |
rjtanner | 65 (49.2%) | 587 (80.0%) | 9.0 |
akirschbaum | 22 (16.7%) | 89 (12.1%) | 4.0 |
ryo_saeba | 4 (3.0%) | 31 (4.2%) | 7.7 |
qal21 | 36 (27.3%) | 12 (1.6%) | 0.3 |
anmaster | 2 (1.5%) | 10 (1.4%) | 5.0 |
kbulgrien | 2 (1.5%) | 3 (0.4%) | 1.5 |
bbotbuilder | 1 (0.8%) | 2 (0.3%) | 2.0 |
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Quest: Moogly Bill's treasure.
31 lines of code changed in 4 files:
Spelling correction (plantlife -> plant life) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
1 lines of code changed in 1 file:
Spelling correction (briney -> briny) to message text in Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
2 lines of code changed in 1 file:
Word spacing corrections in message text to Treasure Cave (port_joseph/pirates/tortcave) in Port Joseph.
4 lines of code changed in 1 file:
Word spacing and punctuation corrections in message text to Pirate's Puzzle (port_joseph/pirates/mooglypuzzle) in Port Joseph.
3 lines of code changed in 1 file:
Word spacing corrections in message text to Moogly Bill's Treasure Room! (port_joseph/pirates/mooglyprize) in Port Joseph.
2 lines of code changed in 1 file:
Word spacing and punctuation corrections in message text to Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.
5 lines of code changed in 1 file:
Word spacing corrections in message text to Ship Wreck Village (port_joseph/pirates/madvillage) in Port Joseph.
11 lines of code changed in 1 file:
Punctuation corrections in message text to Pirate Beach (port_joseph/pirates/fortvsship) in Port Joseph.
3 lines of code changed in 1 file:
Removed line break in message text to Temple in Port Joseph.
2 lines of code changed in 1 file:
Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.
10 lines of code changed in 1 file:
Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.
5 lines of code changed in 1 file:
Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.
2 lines of code changed in 1 file:
Removed line breaks in message text to Treasure Cave in Port Joseph.
4 lines of code changed in 1 file:
Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.
2 lines of code changed in 1 file:
Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.
5 lines of code changed in 1 file:
Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.
4 lines of code changed in 1 file:
Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.
3 lines of code changed in 1 file:
Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.
5 lines of code changed in 2 files:
Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.
12 lines of code changed in 1 file:
Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.
2 lines of code changed in 1 file:
Adapt to renamed archetype names.
3 lines of code changed in 1 file:
Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.
23 lines of code changed in 1 file:
- Remove a line break from an NPC message.
2 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
72 lines of code changed in 2 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
176 lines of code changed in 2 files:
Convert platinum payment altars to accept payment of any coin type
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Replace invisible exit with a ladder
6 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary
47 lines of code changed in 12 files:
port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)
2 lines of code changed in 1 file:
Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves
9 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
1 lines of code changed in 1 file:
Fix spacing issue for the text based compass on the map
5 lines of code changed in 1 file:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
1 lines of code changed in 1 file:
(8 more)