[root]/maps/trunk/pup_land/ancient/village/siegfried
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 127 (100.0%) | 759 (100.0%) | 5.9 |
rjtanner | 56 (44.1%) | 507 (66.8%) | 9.0 |
akirschbaum | 27 (21.3%) | 198 (26.1%) | 7.3 |
ryo_saeba | 4 (3.1%) | 21 (2.8%) | 5.2 |
anmaster | 3 (2.4%) | 15 (2.0%) | 5.0 |
qal21 | 36 (28.3%) | 12 (1.6%) | 0.3 |
silvernexus | 1 (0.8%) | 6 (0.8%) | 6.0 |
Some additional firewall changes missed in r20471.
6 lines of code changed in 1 file:
Word spacing corrections to message text in Siegfried's House, Level 3 (pup_land/ancient/village/siegfried/siegfried.3) in Pup Land.
5 lines of code changed in 1 file:
Word spacing corrections to message text in Siegfried's House, Level 2 (pup_land/ancient/village/siegfried/siegfried.2) in Pup Land.
2 lines of code changed in 1 file:
Word spacing corrections to message text in Siegfried's House, Level 1 (pup_land/ancient/village/siegfried/siegfried.1) in Pup Land.
5 lines of code changed in 1 file:
Removed line breaks in message text to Siegfried's House, Basement Level 1 in Ancient Pupland.
2 lines of code changed in 1 file:
Extend and added more fence (swall) sections for nicer merging with nearby walls to Siegfried's House, Level 3 in Ancient Pupland. Cosmetic change only, no functional changes.
18 lines of code changed in 1 file:
Update dialogue changes to Siegfried's House, Level 3 to match earlier changes made to Siegfried's House, Level 1 in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Siegfried's House, Level 3 in Ancient Pupland.
9 lines of code changed in 1 file:
Removed line breaks in message text to Siegfried's House, Level 2 in Ancient Pupland.
5 lines of code changed in 1 file:
Extend and added more fence (swall) sections for nicer merging with nearby walls to Siegfried's House, Level 1 in Ancient Pupland. Cosmetic change only, no functional changes.
30 lines of code changed in 1 file:
Various grammar corrections and improvements to message text in Siegfried's House, Level 1 in Ancient Pupland.
8 lines of code changed in 1 file:
Removed line breaks in message text to Siegfried's House, Level 1 in Ancient Pupland.
12 lines of code changed in 1 file:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
4 lines of code changed in 1 file:
Revert stand_still that was added per bug #1930002, since it's apparently supposed to be the right behaviour.
0 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
20 lines of code changed in 10 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
42 lines of code changed in 11 files:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
15 lines of code changed in 3 files:
Fix for bug #1930002: Siegfried standing in wrong place ; cannot solve quest. Fix typos, remove useless tests.
18 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
151 lines of code changed in 7 files:
Unify Created: and Modified: map headers.
12 lines of code changed in 12 files:
In-progress or partial check in; Updated map names and added map difficulty settings
15 lines of code changed in 12 files:
Changes due to map editor reformatting.
331 lines of code changed in 12 files:
Remove obsolete armour field.
3 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor reformatting.
0 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
26 lines of code changed in 3 files:
Remove trailing whitespace.
3 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
12 lines of code changed in 12 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 24 files: