[root]/maps/trunk/pup_land/nurnberg/apartment
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 48 (100.0%) | 539 (100.0%) | 11.2 |
ryo_saeba | 2 (4.2%) | 368 (68.3%) | 184.0 |
akirschbaum | 11 (22.9%) | 98 (18.2%) | 8.9 |
rjtanner | 23 (47.9%) | 69 (12.8%) | 3.0 |
qal21 | 12 (25.0%) | 4 (0.7%) | 0.3 |
Removed extra spacing from message text in Nurnberg Apartment, Main (pup_land/nurnberg/nurnberg/main) in Pup Land.
2 lines of code changed in 1 file:
Removed line breaks in message text to Nurnberg Aparment, Upstairs in Pup Land.
2 lines of code changed in 1 file:
Removed line breaks in message text to Nurnberg Aparment, Main in Pup Land.
2 lines of code changed in 1 file:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
1 lines of code changed in 1 file:
Revert back to full map paths for exits
9 lines of code changed in 3 files:
Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.
7 lines of code changed in 1 file:
Unique maps (such as apartments) require full file path back to world maps
2 lines of code changed in 1 file:
Convert platinum payment altars to accept payment of any coin type
3 lines of code changed in 1 file:
Cosmetic wall (fence) changes
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Update maps with entrance x & y coordinates. Make map paths (exits/etnrances) relative
15 lines of code changed in 3 files:
Restore text indentation to written instructions/dialogue
3 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
5 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Normalize map files; no functional changes.
1 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
8 lines of code changed in 4 files:
Changes due to map editor reformatting.
8 lines of code changed in 2 files:
Spelling corrections.
2 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor.
368 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
49 lines of code changed in 1 file:
Convert obsolete 'flying' attribute to 'move_type' attributes.
12 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
24 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: