[root]/maps/trunk/pup_land/rainbow/Lv3
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 147 (100.0%) | 826 (100.0%) | 5.6 |
rjtanner | 71 (48.3%) | 769 (93.1%) | 10.8 |
akirschbaum | 29 (19.7%) | 28 (3.4%) | 0.9 |
qal21 | 45 (30.6%) | 15 (1.8%) | 0.3 |
anmaster | 2 (1.4%) | 14 (1.7%) | 7.0 |
Dialogue updates to what Rufto has to say in Rufto (pup_land/rainbow/Lv3/Rufto). No functional changes.
3 lines of code changed in 1 file:
Spelling correction (rayer -> layer) in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.
1 lines of code changed in 1 file:
Word spacing corrections in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.
5 lines of code changed in 1 file:
Syntax correction (I captured -> I was captured) in message text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.
1 lines of code changed in 1 file:
Word spacing corrections in message text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.
4 lines of code changed in 1 file:
Cosmetic changes to Wips (pup_land/rainbow/Lv3/wips) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
52 lines of code changed in 1 file:
Cosmetic changes to West Path (pup_land/rainbow/Lv3/w-path) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
22 lines of code changed in 1 file:
Cosmetic changes to Section P (pup_land/rainbow/Lv3/sec-p) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
15 lines of code changed in 1 file:
Cosmetic changes to Rufto (pup_land/rainbow/Lv3/rufto) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
16 lines of code changed in 1 file:
Cosmetic changes to Ring (pup_land/rainbow/Lv3/ring) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
43 lines of code changed in 1 file:
Cosmetic changes to Prison (pup_land/rainbow/Lv3/prison) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. Added and update fence (swall) sections for nicer mergin with nearby walls. No functional changes.
70 lines of code changed in 1 file:
Cosmetic changes to Name (pup_land/rainbow/Lv3/name) in Pup Land. Changes with corner sections of the cave walls for nicer merging. No functional changes.
5 lines of code changed in 1 file:
Cosmetic changes to North Gate, Level 3 (pup_land/rainbow/Lv3/n-gate) in Pup Land. Changes with corner sections of the cave walls for nicer merging. Extend fence (swall) sections to merge nicer with nearby walls. No functional changes.
12 lines of code changed in 1 file:
Cosmetic changes to Maze (pup_land/rainbow/Lv3/maze) in Pup Land. Replace black Dungeon walls with gray cave walls. No functional changes.
76 lines of code changed in 1 file:
Cosmetic changes to Maze (pup_land/rainbow/Lv3/maze) in Pup Land. Changes with corner sections of the cave walls for nicer merging. No functional changes.
5 lines of code changed in 1 file:
Cosmetic changes to Hidden (pup_land/rainbow/Lv3/hidden) in Pup Land. Changes with corner sections of the cave walls for nicer merging. No functional changes.
4 lines of code changed in 1 file:
Cosmetic changes to Goraon (pup_land/rainbow/Lv3/goraon) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
52 lines of code changed in 1 file:
Cosmetic changes to Garan (pup_land/rainbow/Lv3/garan) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
42 lines of code changed in 1 file:
Cosmetic changes to Entrance Hall, Level 3 (pup_land/rainbow/Lv3/e_hall) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
40 lines of code changed in 1 file:
Cosmetic changes to East Path (pup_land/rainbow/Lv3/e-path) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
48 lines of code changed in 1 file:
Cosmetic changes to C Road (pup_land/rainbow/Lv3) in Pup Land. Removed blocked tiles and replaced them with solid cave wall archetypes, changes with corner sections of the cave walls for nicer merging. No functional changes.
49 lines of code changed in 1 file:
Removed line breaks in message text to Rufto (pup_land/rainbow/Lv3/Rufto) in Pup Land.
4 lines of code changed in 1 file:
Removed line breaks in message text to Prison (pup_land/rainbow/Lv3/prison) in Pup Land.
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
14 lines of code changed in 3 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
56 lines of code changed in 12 files:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
14 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
15 lines of code changed in 15 files:
In-progress or partial check in; Updated map names and added map difficulty settings
25 lines of code changed in 15 files:
Changes due to map editor reformatting.
91 lines of code changed in 14 files:
Replace "no_pass" with "move_block".
10 lines of code changed in 3 files:
Remove trailing whitespace.
3 lines of code changed in 2 files:
Remove empty msg..endmsg values from 'blocked' objects.
0 lines of code changed in 9 files:
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
5 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
15 lines of code changed in 15 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 30 files: