Directory maps/trunk/santo_dominion/magara/hut/

Total Files:
3
Deleted Files:
0
Lines of Code:
9350

[root]/maps/trunk/santo_dominion/magara/hut

Lines of Code

maps/trunk/santo_dominion/magara/hut/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 29 (100.0%) 2459 (100.0%) 84.7
rjtanner 18 (62.1%) 2454 (99.8%) 136.3
qal21 9 (31.0%) 3 (0.1%) 0.3
akirschbaum 2 (6.9%) 2 (0.1%) 1.0

Most Recent Commits

rjtanner 2018-12-28 02:26 Rev.: 20635

Minor cosmetic change and removed extra wall section and unreachable broken stair case inside A Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion.

1 lines of code changed in 1 file:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+1 -9)
rjtanner 2018-12-28 02:22 Rev.: 20634

Cosmetic changes to Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) and A Nice Little Hut, Level 2 (/santo_dominion/magara/hut/floor_2) for entrance coordinate changes.

1304 lines of code changed in 2 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+1301 -553), floor_2 (+3 -3)
rjtanner 2012-08-30 00:17 Rev.: 18421

Moved the location of A Nice Little Hut (santo_dominion/magara/hut/floor_1) in Santo Dominion world map (world/world_102_108). Updated map entrance and exit coordinates to reflect moving the hut in the world map. Hut was moved to make room for a new Bank map.

3 lines of code changed in 1 file:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+3 -3)
rjtanner 2012-01-06 01:49 Rev.: 16481

Layout and cosmetic changes to A Nice Little Hut, Level 2 (santo_dominion/magara/hut/floor_2) in Santo Dominion. Expanded the map to add a wall around certain areas of the perimeter - no walls was there before. Update stairways from Level 1 and Level 3 to this map due to layout changes.

1094 lines of code changed in 3 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+2 -1), floor_2 (+1089 -723), floor_3 (+3 -3)
rjtanner 2008-10-20 19:20 Rev.: 10134

(Inprogress checkin) Update map names to make them unique and more descriptive

6 lines of code changed in 3 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+2 -2), floor_2 (+2 -2), floor_3 (+2 -2)
rjtanner 2008-09-24 20:09 Rev.: 9923

Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

14 lines of code changed in 3 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+6 -1), floor_2 (+3 -2), floor_3 (+5 -2)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

2 lines of code changed in 2 files:

  • maps/trunk/santo_dominion/magara/hut: floor_2 (+1 -3), floor_3 (+1 -3)
rjtanner 2007-09-08 01:18 Rev.: 7126

Changes due to map editor reformatting.

20 lines of code changed in 2 files:

  • maps/trunk/santo_dominion/magara/hut: floor_2 (+16 -16), floor_3 (+4 -4)
rjtanner 2007-02-19 00:44 Rev.: 5574

Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.

12 lines of code changed in 3 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+4 -2), floor_2 (+4 -3), floor_3 (+4 -1)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

3 lines of code changed in 3 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (+1), floor_2 (+1), floor_3 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 6 files:

  • maps/trunk/santo_dominion/magara/hut: floor_1 (-1), floor_2 (-1), floor_3 (-1)
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