[root]/maps/trunk/santo_dominion/magara/well
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 39 (100.0%) | 1131 (100.0%) | 29.0 |
rjtanner | 19 (48.7%) | 1077 (95.2%) | 56.6 |
ryo_saeba | 2 (5.1%) | 28 (2.5%) | 14.0 |
akirschbaum | 9 (23.1%) | 23 (2.0%) | 2.5 |
qal21 | 9 (23.1%) | 3 (0.3%) | 0.3 |
Small quest: the noisy well.
28 lines of code changed in 2 files:
Technical change to Santo Dominion Well (santo_dominion/magara/well/top) in Santo Dominion. Removed duplicate ground tiles. No functional changes.
0 lines of code changed in 1 file:
Removed forced line breaks in message text to Santo Dominion Well (santo_dominion/magara/well/top) in Santo Dominion.
2 lines of code changed in 1 file:
Technical change to Santo Dominion Well, Cavern (santo_dominion/magara/well/cave) in Santo Dominion. Removed duplicate floor tiles. No functional changes.
0 lines of code changed in 1 file:
Removed forced line breaks in message text to Santo Dominion Well, Cavern (santo_dominion/magara/well/cave) in Santo Dominion.
2 lines of code changed in 1 file:
Adapt to renamed archetype names.
8 lines of code changed in 2 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
273 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
521 lines of code changed in 3 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
7 lines of code changed in 3 files:
Replace "no_pass" with "move_block".
5 lines of code changed in 1 file:
Removed no longer used features on the torches.
0 lines of code changed in 1 file:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
261 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: