Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 245 (100.0%) | 1804 (100.0%) | 7.3 |
rjtanner | 124 (50.6%) | 1260 (69.8%) | 10.1 |
ryo_saeba | 15 (6.1%) | 421 (23.3%) | 28.0 |
akirschbaum | 37 (15.1%) | 89 (4.9%) | 2.4 |
qal21 | 65 (26.5%) | 21 (1.2%) | 0.3 |
anmaster | 3 (1.2%) | 10 (0.6%) | 3.3 |
meflin2 | 1 (0.4%) | 3 (0.2%) | 3.0 |
Capitalization correction in message text to Three Sisters Tower, Level 3 (sisters/tower3) in Three Sisters.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Three Sisters Tower, Level 2 (sisters/tower2) in Three Sisters.
2 lines of code changed in 1 file:
Punctuation correction in message text to Evil Shrine, Entrance (sisters/shrine_entrance) in Three Sisters.
2 lines of code changed in 1 file:
Removed extra spacing from message text to Evil Shrine, West (sisters/shrine0_west) in Three Sisters.
2 lines of code changed in 1 file:
Remove redundant abil_throwing. Remove some redundant items.
1 lines of code changed in 1 file:
Removed forced line breaks in item message text to Three Sisters Tower, Level 3 (sisters/tower3) in Valley of the Three Sisters.
3 lines of code changed in 1 file:
Grammar correction and spelling fix (ban -> bane) to Three Sisters Tower, Entrance (sisters/tower1) in Valley of the Three Sisters.
1 lines of code changed in 1 file:
Removed forced line breaks in message text to Three Sisters Tower, Entrance (sisters/tower1) in Valley of the Three Sisters.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Small Manor, Upstairs (sisters/small_manor2) in Valley of the Three Sisters.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Evil Shrine, Central Chambers (sisters/shrine1) in Valley of the Three Sisters.
7 lines of code changed in 1 file:
Removed forced line breaks in message text to Evil Shrine, East (sisters/shrine0_east) in Valley of the Three Sisters.
15 lines of code changed in 1 file:
Punctuation correction in message text to The Necropolis of Gax, Ruins (sisters/necro_ruin1) in Valley of the Three Sisters.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Three Sisters Tower (sisters/entrance) in Valley of the Three Sisters.
8 lines of code changed in 1 file:
Removed forced line breaks in message text to Three Sisters Tower, Dungeon (sisters/tower0) in Valley of the Three Sisters.
3 lines of code changed in 1 file:
Removed forced line breaks in message text to Evil Shrine, Entrance (sisters/shrine_entrance) in Valley of the Three Sisters.
7 lines of code changed in 1 file:
Removed forced line breaks in message text to Evil Shrine, West (sisters/shrine0_west) in Valley of the Three Sisters.
9 lines of code changed in 1 file:
Removed forced line breaks in message text to Evil Shrine, Antechamber (sisters/shrine0) in Valley of the Three Sisters.
7 lines of code changed in 1 file:
Removed forced line breaks in message text to The Necropolis of Gax, Hole (sisters/necro_hole1) in Valley of the Three Sisters.
4 lines of code changed in 1 file:
Removed forced line breaks in message text to Large Compound, Entrance (sisters/compound1) in Valley of the Three Sisters.
10 lines of code changed in 1 file:
meele balance ac changes
3 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
2 lines of code changed in 2 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
3 lines of code changed in 1 file:
Cosmetic wall changes with how they merge with doorways
45 lines of code changed in 4 files:
Replace and phase out the (old) oakdoor graphic with something different
11 lines of code changed in 1 file:
Apply new region (threesisters) to relevant maps
42 lines of code changed in 21 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
17 lines of code changed in 8 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
10 lines of code changed in 5 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Spirit guardian of Chaos (was corrupted in r5574)
19 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for crawling chaos (was corrupted in r5574)
96 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
29 lines of code changed in 8 files:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Ghost Defender of Gax (was corrupted in r5574)
11 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Gralljah the speechless crone (was corrupted in r5574)
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Meijah the blind crone (was corrupted in r5574)
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Seijah the fingerless crone (was corrupted in r5574)
7 lines of code changed in 1 file:
(24 more)