[root]/maps/trunk/whalingoutpost
houses
(6 files, 11454 lines)
misc
(18 files, 398640 lines)
taverns
(3 files, 29549 lines)
underwaterdungeon
(3 files, 31883 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 97 (100.0%) | 3211 (100.0%) | 33.1 |
rjtanner | 47 (48.5%) | 3095 (96.4%) | 65.8 |
akirschbaum | 14 (14.4%) | 81 (2.5%) | 5.7 |
anmaster | 9 (9.3%) | 26 (0.8%) | 2.8 |
qal21 | 27 (27.8%) | 9 (0.3%) | 0.3 |
Remove unnecessary name_pl references to Lightkeeper's Cavern in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Lightkeeper's House in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 6 - Attic in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 6 in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 5 in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 4 in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 3 in Whaling Outpost.
1 lines of code changed in 1 file:
Remove unnecessary name_pl references to Frozen Lighthouse, Level 2 in Whaling Outpost.
1 lines of code changed in 1 file:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
2374 lines of code changed in 1 file:
Apply new region (whalingoutpost) to relevant maps
18 lines of code changed in 9 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
3 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
12 lines of code changed in 6 files:
Map header updates: Update maps with entrance x & y coordinates
27 lines of code changed in 9 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Resize some more maps with wasted empty space in the lower right part of the map.
26 lines of code changed in 9 files:
Update spellcasting objects to use inventory objects.
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
9 lines of code changed in 9 files:
Changes due to map editor reformatting.
319 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
71 lines of code changed in 4 files:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
328 lines of code changed in 9 files:
Set svn:eol-style to LF for all map files in trunk.
9 lines of code changed in 9 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 18 files: