[root]/sounds/trunk
debian
(0 files, 0 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 93 (100.0%) | 15991 (100.0%) | 171.9 |
partmedia | 89 (95.7%) | 15970 (99.9%) | 179.4 |
kbulgrien | 3 (3.2%) | 20 (0.1%) | 6.6 |
silvernexus | 1 (1.1%) | 1 (0.0%) | 1.0 |
Add miss and improved potion sound
4 lines of code changed in 4 files:
Add drink, gate, button, and step sounds
10 lines of code changed in 3 files:
Update sound definitions
1040 lines of code changed in 3 files:
Add sound definition so breath flame doesn't trigger an empty sound when cast.
1 lines of code changed in 1 file:
Consolidate AUTHORS and remove empty directory
4 lines of code changed in 2 files:
Improve combat skill sounds
254 lines of code changed in 6 files:
Add sound file extensions
164 lines of code changed in 1 file:
Add sound for bullet storm spell
1 lines of code changed in 1 file:
Add sounds for attack skills
8 lines of code changed in 1 file:
Adapt new sound definition format.
166 lines of code changed in 1 file:
Add appropriate attributions.
4 lines of code changed in 1 file:
Move sound config file here, add fire spell sound.
1368 lines of code changed in 2 files:
Remove raw sounds and conversion artifacts.
0 lines of code changed in 33 files:
Convert sounds to WAV.
12947 lines of code changed in 31 files:
- Save a new note explaining how the .raw files may be loaded into Audacity
(to document the specifics of the audio format).
20 lines of code changed in 1 file:
- Add a few updated notes here to point readers to client/sound-src and more
obvious hints on how to customize sounds in the client.
0 lines of code changed in 2 files: