Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 96 (100.0%) | 51 (100.0%) | 0.5 |
mwedel | 60 (62.5%) | 24 (47.1%) | 0.4 |
akirschbaum | 16 (16.7%) | 13 (25.5%) | 0.8 |
anmaster | 15 (15.6%) | 12 (23.5%) | 0.8 |
qal21 | 3 (3.1%) | 1 (2.0%) | 0.3 |
meflin2 | 1 (1.0%) | 1 (2.0%) | 1.0 |
ryo_saeba | 1 (1.0%) | 0 (0.0%) | 0.0 |
Make sure all .arc files end with exactly one NL character.
0 lines of code changed in 1 file:
monster rebalance - rebase AC
1 lines of code changed in 1 file:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
12 lines of code changed in 15 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
12 lines of code changed in 2 files:
Use better compression to reduce image sizes.
0 lines of code changed in 12 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
1 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
1 lines of code changed in 1 file:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 2 files:
Ok - now try committing proper (binary) images.
MSW 2006-09-24
0 lines of code changed in 12 files:
Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24
12 lines of code changed in 12 files:
change mime types of images.
MSW 2006-09-24
12 lines of code changed in 12 files:
Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24
0 lines of code changed in 24 files: