Directory monster/humanoid/Class/

Total Files:
46
Deleted Files:
1
Lines of Code:
655

[root]/monster/humanoid/Class
                directory in repo Warrior (84 files, 382 lines)

Lines of Code

monster/humanoid/Class/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 197 (100.0%) 156 (100.0%) 0.7
akirschbaum 81 (41.1%) 88 (56.4%) 1.0
anmaster 58 (29.4%) 26 (16.7%) 0.4
mwedel 5 (2.5%) 21 (13.5%) 4.2
ryo_saeba 27 (13.7%) 12 (7.7%) 0.4
qal21 24 (12.2%) 8 (5.1%) 0.3
silvernexus 2 (1.0%) 1 (0.6%) 0.5

Most Recent Commits

silvernexus 2020-09-16 20:27 Rev.: 21444

Store same image in less space by removing alpha channel, making all transparency the same color, and cleaning up the palette.

0 lines of code changed in 1 file:

  • monster/humanoid/Class: pirate.base.112.png (changed)
silvernexus 2015-12-10 13:18 Rev.: 20144

Give thief_1 arch a display name.

1 lines of code changed in 1 file:

  • monster/humanoid/Class: thief_1.arc (+1)
anmaster 2010-10-11 13:14 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

26 lines of code changed in 44 files:

  • monster/humanoid/Class: conjurer.arc (-2), conjurer.base.111.png (+1 -2), conjurer.base.112.png (+1 -2), conjurer.base.113.png (+1 -2), conjurer.clsc.111.png (+1 -2), conjurer.clsc.112.png (+1 -2), conjurer.clsc.113.png (+1 -2), conjurer.trs (-1), conjurer2.arc (-2), conjurer2.trs (new), fighter.arc (-2), fighter.base.111.png (+1 -2), fighter.base.112.png (+1 -2), fighter.base.113.png (+1 -2), fighter.clsc.111.png (+1 -2), fighter.clsc.112.png (+1 -2), fighter.clsc.113.png (+1 -2), fighter.trs (new), ninja_1.arc (-2), ninja_1.trs (-1), ninja_2.arc (-2), ninja_2.base.111.png (+1 -2), ninja_2.base.112.png (+1 -2), ninja_2.base.113.png (+1 -2), ninja_2.clsc.111.png (+1 -2), ninja_2.clsc.112.png (+1 -2), ninja_2.clsc.113.png (+1 -2), northman.arc (-2), northman.base.111.png (+1 -2), northman.base.112.png (+1 -2), northman.clsc.111.png (+1 -2), northman.clsc.112.png (+1 -2), pirate.arc (-2), pirate.base.111.png (+1 -2), pirate.base.112.png (+1 -2), pirate.clsc.111.png (+1 -2), pirate.clsc.112.png (+1 -2), pirate.trs (new), thief_1.arc (-2)
ryo_saeba 2009-12-06 13:01 Rev.: 12302

Remove duplicated attributes.

0 lines of code changed in 2 files:

  • monster/humanoid/Class: conjurer.arc (-1), conjurer2.arc (-1)
akirschbaum 2009-06-08 17:23 Rev.: 11777

Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.

2 lines of code changed in 2 files:

  • monster/humanoid/Class: conjurer.arc (+1 -2), conjurer2.arc (+1 -2)
akirschbaum 2009-02-06 02:16 Rev.: 11340

Fix animation related problems.

0 lines of code changed in 1 file:

  • monster/humanoid/Class: ninja.face (del)
akirschbaum 2009-02-01 08:41 Rev.: 11304

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

66 lines of code changed in 14 files:

  • monster/humanoid/Class: conjurer.arc (+1 -7), conjurer.face (new 15), conjurer2.arc (+1 -6), conjurer2.face (new 6), fighter.arc (-1), fighter.face (+3), ninja2.face (new 15), ninja_2.arc (+1 -7), northman.arc (+1 -7), northman.face (new 12), pirate.arc (-1), pirate.face (+3), thief_1.arc (+1 -7), thief_1.face (new 7)
anmaster 2009-01-24 23:15 Rev.: 11256

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 14 files:

  • monster/humanoid/Class: conjurer.base.112.png (changed), conjurer.base.113.png (changed), fighter.base.111.png (changed), fighter.base.112.png (changed), fighter.base.113.png (changed), ninja_2.base.111.png (changed), ninja_2.base.112.png (changed), ninja_2.base.113.png (changed), northman.base.111.png (changed), northman.base.112.png (changed), pirate.base.111.png (changed), pirate.base.112.png (changed), pirate.clsc.111.png (changed), pirate.clsc.112.png (changed)
akirschbaum 2008-11-23 12:32 Rev.: 10689

Add explicit animations.

12 lines of code changed in 4 files:

  • monster/humanoid/Class: fighter.arc (+1 -6), fighter.face (new 6), pirate.arc (+1 -4), pirate.face (new 4)
ryo_saeba 2008-11-10 06:14 Rev.: 10378

Remove obsolete color_fg.

4 lines of code changed in 4 files:

  • monster/humanoid/Class: fighter.arc (+1 -1), ninja_2.arc (+1 -1), northman.arc (+1 -1), pirate.arc (+1 -1)
mwedel 2008-01-14 03:40 Rev.: 8195

monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted. This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M trunk/monster/angel/mesangel.arc
M trunk/monster/angel/whim.arc
M trunk/monster/angel/angel.arc
M trunk/monster/angel/holyghost.arc
M trunk/monster/angel/liteangel.arc
M trunk/monster/angel/cherub.arc
M trunk/monster/misc/dancingsword.arc
M trunk/monster/misc/stalkergen.arc
M trunk/monster/misc/Chess/chess_king.arc
M trunk/monster/misc/Chess/ch_queen.arc
M trunk/monster/misc/Chess/chess_pawn.arc
M trunk/monster/misc/Chess/ch_knight.arc
M trunk/monster/misc/Chess/chess_rook.arc
M trunk/monster/misc/Chess/chess_bish.arc
M trunk/monster/misc/deathtree.arc
M trunk/monster/misc/sandy.arc
M trunk/monster/misc/mudman.arc
M trunk/monster/misc/lokanth/lokanth.arc
M trunk/monster/misc/stalker.arc
M trunk/monster/misc/serpmen/serpman_gen.arc
M trunk/monster/misc/serpmen/serp_priest.arc
M trunk/monster/misc/serpmen/serp_man.arc
M trunk/monster/misc/pixie.arc
M trunk/monster/misc/c_knight.arc
M trunk/monster/misc/Baslic/baslic.arc
M trunk/monster/misc/pixie_gen.arc
M trunk/monster/misc/c_priest.arc
M trunk/monster/misc/blob.arc
M trunk/monster/misc/tentacle/tentacle2.arc
M trunk/monster/misc/tentacle/tentacle.arc
M trunk/monster/misc/broo.arc
M trunk/monster/misc/crawl/crawling_chaos.arc
M trunk/monster/misc/gargoyle.arc
M trunk/monster/troll/armourtroll.arc
M trunk/monster/troll/smalltroll.arc
M trunk/monster/troll/Troll/troll.arc
M trunk/monster/troll/Gaelotroll/gaelotroll.arc
M trunk/monster/chaos/liv_chaos.arc
M trunk/monster/undead/ghost_gen.arc
M trunk/monster/undead/zombie_gen.arc
M trunk/monster/undead/skull.arc
M trunk/monster/undead/vampire.arc
M trunk/monster/undead/spectre.arc
M trunk/monster/undead/vampiregen.arc
M trunk/monster/undead/skeleton_chief_arc.arc
M trunk/monster/undead/wight.arc
M trunk/monster/undead/ghost.arc
M trunk/monster/undead/grimreaper.arc
M trunk/monster/undead/nazgul.arc
M trunk/monster/undead/skelet_gen.arc
M trunk/monster/undead/wraith.arc
M trunk/monster/undead/skull_gen.arc
M trunk/monster/undead/skeleton.arc
M trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M trunk/monster/undead/banshee.arc
M trunk/monster/undead/ghast.arc
M trunk/monster/undead/nightmare.arc
M trunk/monster/undead/lich.arc
M trunk/monster/undead/zombie.arc
M trunk/monster/undead/skeleton_leader_arc.arc
M trunk/monster/acid/rustmonste.arc
M trunk/monster/acid/acid_pool.arc
M trunk/monster/acid/bpudding.arc
M trunk/monster/acid/acidsphere.arc
M trunk/monster/acid/slime.arc
M trunk/monster/acid/slimecrawler/slimecrawler.arc
M trunk/monster/acid/greenslime.arc
M trunk/monster/animal/bird.arc
M trunk/monster/animal/cobra.arc
M trunk/monster/animal/mouse.arc
M trunk/monster/animal/bat_gen.arc
M trunk/monster/animal/snake.arc
M trunk/monster/animal/Bear/polarbear.arc
M trunk/monster/animal/Bear/bear.arc
M trunk/monster/animal/ape.arc
M trunk/monster/animal/fungus.arc
M trunk/monster/animal/bird_gen.arc
M trunk/monster/animal/mouse_gen.arc
M trunk/monster/animal/panthergen.arc
M trunk/monster/animal/shadowtiger/shadowpup.arc
M trunk/monster/animal/Behemoth/behemoth.arc
M trunk/monster/animal/scorpi_gen.arc
M trunk/monster/animal/panther.arc
M trunk/monster/animal/gryphon/gryphon.arc
M trunk/monster/animal/Neko/neko.arc
M trunk/monster/animal/giant_bat.arc
M trunk/monster/animal/scorpion.arc
M trunk/monster/animal/farmyard/goose.arc
M trunk/monster/animal/farmyard/chicken.arc
M trunk/monster/animal/farmyard/sheep.arc
M trunk/monster/animal/Wolf/dwolf.arc
M trunk/monster/animal/Wolf/dwolf_sire.arc
M trunk/monster/animal/Wolf/wolf.arc
M trunk/monster/animal/Dog/mastif.arc
M trunk/monster/animal/Dog/pup.arc
M trunk/monster/animal/Dog/dog.arc
M trunk/monster/animal/bat.arc
M trunk/monster/giant/Titan/titan.arc
M trunk/monster/giant/serpent/fireserp.arc
M trunk/monster/giant/serpent/serpent.arc
M trunk/monster/giant/mabu.arc
M trunk/monster/giant/Big_Wiz/big_wiz.arc
M trunk/monster/giant/giant_gen.arc
M trunk/monster/giant/djinn/m_djinn.arc
M trunk/monster/giant/giant.arc
M trunk/monster/giant/slug/slug.arc
M trunk/monster/demon/fiend.arc
M trunk/monster/demon/medium_demon/mdemon.arc
M trunk/monster/demon/devil.arc
M trunk/monster/demon/Demon_Lord/demon_lord.arc
M trunk/monster/demon/imp.arc
M trunk/monster/demon/devil_gen.arc
M trunk/monster/demon/bone_head.arc
M trunk/monster/demon/Big_Demon/big_demon.arc
M trunk/monster/demon/raas.arc
M trunk/monster/humanoid/pyro_gen.arc
M trunk/monster/humanoid/madman.arc
M trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M trunk/monster/humanoid/Class/thief_1.arc
M trunk/monster/humanoid/Class/conjurer2.arc
M trunk/monster/humanoid/Class/pirate.arc
M trunk/monster/humanoid/Class/northman.arc
M trunk/monster/humanoid/Class/conjurer.arc
M trunk/monster/humanoid/Gnome/gnome.arc
M trunk/monster/humanoid/Gnome/gnome2.arc
M trunk/monster/humanoid/pyromaniac.arc
M trunk/monster/humanoid/Elf/dark_elf2.arc
M trunk/monster/humanoid/Elf/dark_elf.arc
M trunk/monster/humanoid/madman_gen.arc
M trunk/monster/humanoid/siegfried.arc
M trunk/monster/humanoid/Human/child_thief.arc
M trunk/monster/humanoid/Human/pir_lass.arc
M trunk/monster/humanoid/Human/postman/postman.arc
M trunk/monster/humanoid/Human/postman/postman_gen.arc
M trunk/monster/elemental/Para/para_ice.arc
M trunk/monster/elemental/Para/para_lava.arc
M trunk/monster/elemental/Para/para_air.arc
M trunk/monster/elemental/Para/para_earth.arc
M trunk/monster/elemental/Para/para_fire.arc
M trunk/monster/elemental/Para/para_water.arc
M trunk/monster/elemental/Para/para_light.arc
M trunk/monster/elemental/Para/para_mud.arc
M trunk/monster/elemental/witch_air.arc
M trunk/monster/elemental/elem_air.arc
M trunk/monster/elemental/witch_water.arc
M trunk/monster/elemental/witch_fire.arc
M trunk/monster/elemental/elem_water.arc
M trunk/monster/elemental/elem_fire.arc
M trunk/monster/elemental/witch_earth.arc
M trunk/monster/elemental/elem_earth.arc
M trunk/monster/goblin/orc_gen.arc
M trunk/monster/goblin/gnoll_leader_arc.arc
M trunk/monster/goblin/ogre_chief_arc.arc
M trunk/monster/goblin/ogre_gen.arc
M trunk/monster/goblin/ogre_leader_arc.arc
M trunk/monster/goblin/gnoll_chief_arc.arc
M trunk/monster/goblin/kobold_gen.arc
M trunk/monster/goblin/orc_leader_arc.arc
M trunk/monster/goblin/orc_chief_arc.arc
M trunk/monster/goblin/gnoll.arc
M trunk/monster/goblin/goblin_leader_arc.arc
M trunk/monster/goblin/gnoll_gen.arc
M trunk/monster/goblin/goblin.arc
M trunk/monster/goblin/orc.arc
M trunk/monster/goblin/ogre.arc
M trunk/monster/goblin/goblin_chief_arc.arc
M trunk/monster/goblin/goblin_gen.arc
M trunk/monster/goblin/kobold.arc
M trunk/monster/dragon/Hatchlings/cold_drag.arc
M trunk/monster/dragon/Hatchlings/fire_drag.arc
M trunk/monster/dragon/Hatchlings/elec_drag.arc
M trunk/monster/dragon/bone_drake/bone_drake.arc
M trunk/monster/dragon/Electric/elec_dr.arc
M trunk/monster/dragon/Dragonman/dragonman.arc
M trunk/monster/dragon/Dragon/dragon.arc
M trunk/monster/dragon/dragoncave.arc
M trunk/monster/dragon/baby_drag.arc
M trunk/monster/dragon/drake/drake.arc
M trunk/monster/dragon/wyvern.arc
M trunk/monster/dragon/WDragon/worthless_dragon.arc
M trunk/monster/dragon/Chinese_Dra/chinese_dr.arc

21 lines of code changed in 5 files:

  • monster/humanoid/Class: conjurer.arc (+4 -4), conjurer2.arc (+4 -4), northman.arc (+4 -4), pirate.arc (+4 -4), thief_1.arc (+5 -4)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 52 files:

  • monster/humanoid/Class: conjurer.base.111.png (new), conjurer.base.112.png (new), conjurer.base.113.png (changed), conjurer.clsc.111.png (changed), conjurer.clsc.112.png (changed), conjurer.clsc.113.png (new), fighter.base.111.png (changed), fighter.base.112.png (changed), fighter.base.113.png (changed), fighter.clsc.111.png (new), fighter.clsc.112.png (new), fighter.clsc.113.png (new), ninja_2.base.111.png (changed), ninja_2.base.112.png (changed), ninja_2.base.113.png (changed), ninja_2.clsc.111.png (new), ninja_2.clsc.112.png (new), ninja_2.clsc.113.png (new), northman.base.111.png (changed), northman.base.112.png (changed), northman.clsc.111.png (new), northman.clsc.112.png (changed), pirate.base.111.png (changed), pirate.base.112.png (changed), pirate.clsc.111.png (new), pirate.clsc.112.png (new)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 8 files:

  • monster/humanoid/Class: conjurer.arc (-1), conjurer2.arc (-1), fighter.arc (-1), ninja_1.arc (-1), ninja_2.arc (-1), northman.arc (-1), pirate.arc (-1), thief_1.arc (-1)
ryo_saeba 2007-05-13 09:41 Rev.: 6268

Remove obsolete field.

0 lines of code changed in 5 files:

  • monster/humanoid/Class: fighter.arc (-1), ninja_1.arc (-1), ninja_2.arc (-1), northman.arc (-1), pirate.arc (-1)
ryo_saeba 2007-05-13 09:24 Rev.: 6261

Remove obsolete field.

0 lines of code changed in 7 files:

  • monster/humanoid/Class: conjurer.arc (-1), conjurer2.arc (-1), fighter.arc (-1), ninja_1.arc (-1), ninja_2.arc (-1), northman.arc (-1), pirate.arc (-1)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

8 lines of code changed in 8 files:

  • monster/humanoid/Class: conjurer.arc (+1), conjurer2.arc (+1), fighter.arc (+1), ninja_1.arc (+1), ninja_2.arc (+1), northman.arc (+1), pirate.arc (+1), thief_1.arc (+1)
ryo_saeba 2007-03-17 06:42 Rev.: 5781

Add missing faces for old monsters.

8 lines of code changed in 1 file:

  • monster/humanoid/Class: ninja.face (new 8)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

8 lines of code changed in 8 files:

  • monster/humanoid/Class: conjurer.arc (+1), conjurer2.arc (+1), fighter.arc (+1), ninja_1.arc (+1), ninja_2.arc (+1), northman.arc (+1), pirate.arc (+1), thief_1.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 16 files:

  • monster/humanoid/Class: conjurer.arc (new), conjurer2.arc (new), fighter.arc (-1), ninja_1.arc (-1), ninja_2.arc (-1), northman.arc (-1), pirate.arc (new), thief_1.arc (-1)
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