Directory monster/humanoid/Guard/

Total Files:
24
Deleted Files:
0
Lines of Code:
269

[root]/monster/humanoid/Guard

Lines of Code

monster/humanoid/Guard/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 97 (100.0%) 60 (100.0%) 0.6
akirschbaum 36 (37.1%) 36 (60.0%) 1.0
anmaster 37 (38.1%) 16 (26.7%) 0.4
ryo_saeba 12 (12.4%) 4 (6.7%) 0.3
qal21 12 (12.4%) 4 (6.7%) 0.3

Most Recent Commits

anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

16 lines of code changed in 20 files:

  • monster/humanoid/Guard: guard_hard.arc (-2), guard_hard.base.111.png (+1 -2), guard_hard.clsc.111.png (+1 -2), guard_ligh.arc (-2), guard_ligh.base.111.png (+1 -2), guard_ligh.clsc.111.png (+1 -2), guard_med.arc (-2), guard_med.base.111.png (+1 -2), guard_med.clsc.111.png (+1 -2), knight.arc (-2), knight.base.111.png (+1 -2), knight.base.112.png (+1 -2), knight.base.113.png (+1 -2), knight.base.114.png (+1 -2), knight.base.115.png (+1 -2), knight.clsc.111.png (+1 -2), knight.clsc.112.png (+1 -2), knight.clsc.113.png (+1 -2), knight.clsc.114.png (+1 -2), knight.clsc.115.png (+1 -2)
ryo_saeba 2010-04-18 11:44 Rev.: 12924

Remove blank line.

0 lines of code changed in 4 files:

  • monster/humanoid/Guard: guard_hard.arc (-1), guard_ligh.arc (-1), guard_med.arc (-1), knight.arc (-1)
akirschbaum 2009-02-01 08:41 Rev.: 11304

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

32 lines of code changed in 8 files:

  • monster/humanoid/Guard: guard_hard.arc (-1), guard_hard.face (new 3), guard_ligh.arc (-1), guard_ligh.face (new 3), guard_med.arc (-1), guard_med.face (new 3), knight.arc (+1 -8), knight.face (new 22)
anmaster 2009-01-24 23:15 Rev.: 11256

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 17 files:

  • monster/humanoid/Guard: guard_hard.base.111.png (changed), guard_ligh.base.111.png (changed), guard_med.base.111.png (changed), knight.base.111.png (changed), knight.base.112.png (changed), knight.base.113.png (changed), knight.base.114.png (changed), knight.base.115.png (changed), knight.clsc.111.png (new), knight.clsc.112.png (changed), knight.clsc.113.png (changed), knight.clsc.114.png (changed), knight.clsc.115.png (new)
ryo_saeba 2008-11-10 06:14 Rev.: 10378

Remove obsolete color_fg.

4 lines of code changed in 4 files:

  • monster/humanoid/Guard: guard_hard.arc (+1 -1), guard_ligh.arc (+1 -1), guard_med.arc (+1 -1), knight.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 24 files:

  • monster/humanoid/Guard: guard_hard.base.111.png (changed), guard_hard.clsc.111.png (new), guard_ligh.base.111.png (new), guard_ligh.clsc.111.png (new), guard_med.base.111.png (changed), guard_med.clsc.111.png (changed), knight.base.111.png (new), knight.base.112.png (new), knight.base.113.png (new), knight.base.114.png (new), knight.base.115.png (changed), knight.clsc.113.png (changed)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 4 files:

  • monster/humanoid/Guard: guard_hard.arc (-1), guard_ligh.arc (-1), guard_med.arc (-1), knight.arc (-1)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

4 lines of code changed in 4 files:

  • monster/humanoid/Guard: guard_hard.arc (+1), guard_ligh.arc (+1), guard_med.arc (+1), knight.arc (+1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

4 lines of code changed in 4 files:

  • monster/humanoid/Guard: guard_hard.arc (+1), guard_ligh.arc (+1), guard_med.arc (+1), knight.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 8 files:

  • monster/humanoid/Guard: guard_hard.arc (-1), guard_ligh.arc (-1), guard_med.arc (new), knight.arc (-1)
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