Directory player/class/Wizardry/

Total Files:
123
Deleted Files:
0
Lines of Code:
1076

[root]/player/class/Wizardry

Lines of Code

player/class/Wizardry/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 394 (100.0%) 489 (100.0%) 1.2
ryo_saeba 35 (8.9%) 204 (41.7%) 5.8
partmedia 7 (1.8%) 108 (22.1%) 15.4
anmaster 130 (33.0%) 92 (18.8%) 0.7
akirschbaum 192 (48.7%) 44 (9.0%) 0.2
mwedel 6 (1.5%) 34 (7.0%) 5.6
qal21 18 (4.6%) 6 (1.2%) 0.3
kbulgrien 1 (0.3%) 1 (0.2%) 1.0
silvernexus 5 (1.3%) 0 (0.0%) 0.0

Most Recent Commits

ryo_saeba 2020-09-11 09:22 Rev.: 21396

Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.

Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.

Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")

27 lines of code changed in 6 files:

  • player/class/Wizardry: alchemist.arc (+5), devotee_class.arc (+3 -1), evoker_class.arc (+5), sorcerer_class.arc (+6 -3), summoner_class.arc (+5), wizard_class.arc (+3)
ryo_saeba 2020-09-11 09:01 Rev.: 21394

Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.

2 lines of code changed in 2 files:

  • player/class/Wizardry: alchemist.arc (+1 -1), alchemist.trs (+1 -4)
silvernexus 2020-09-10 22:43 Rev.: 21392

Add images to the wizard's classic face set to avoid partial use of base in animation.

0 lines of code changed in 5 files:

  • player/class/Wizardry: wizard.clsc.112.png (new), wizard.clsc.132.png (new), wizard.clsc.152.png (new), wizard.clsc.153.png (new), wizard.clsc.172.png (new)
partmedia 2020-05-03 20:14 Rev.: 21227

Animate wizard

108 lines of code changed in 7 files:

  • player/class/Wizardry: wizard.base.112.png (new 25), wizard.base.132.png (new 30), wizard.base.152.png (new 10), wizard.base.153.png (new 7), wizard.base.172.png (new 30), wizard_class.arc (+1 -1), wizard_class.face (+5 -1)
ryo_saeba 2017-01-03 04:23 Rev.: 20324

Specific faces for sorcerer's hat, based on wizard's hat.

16 lines of code changed in 5 files:

  • player/class/Wizardry: sorcerer_class.arc (+2 -2), sorcerer_hat.base.111.png (new), sorcerer_hat.base.112.png (new), sorcerer_hat.base.113.png (new), sorcerer_hat.face (new 14)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

92 lines of code changed in 99 files:

  • player/class/Wizardry: alchemist.arc (-1), alchemist.base.111.png (+1 -1), alchemist.base.112.png (+1 -1), alchemist.base.131.png (+1 -1), alchemist.base.132.png (+1 -1), alchemist.base.151.png (+1 -1), alchemist.base.152.png (+1 -1), alchemist.base.171.png (+1 -1), alchemist.base.172.png (+1 -1), alchemist.clsc.111.png (+1 -1), alchemist.clsc.112.png (+1 -1), alchemist.clsc.131.png (+1 -1), alchemist.clsc.132.png (+1 -1), alchemist.clsc.151.png (+1 -1), alchemist.clsc.152.png (+1 -1), alchemist.clsc.171.png (+1 -1), alchemist.clsc.172.png (+1 -1), devotee_class.arc (-1), evoker.base.111.png (+1 -1), evoker.base.112.png (+1 -1), evoker.base.131.png (+1 -1), evoker.base.132.png (+1 -1), evoker.base.151.png (+1 -1), evoker.base.152.png (+1 -1), evoker.base.171.png (+1 -1), evoker.base.172.png (+1 -1), evoker.clsc.111.png (+1 -1), evoker.clsc.112.png (+1 -2), evoker.clsc.131.png (+1 -1), evoker.clsc.132.png (+1 -2), evoker.clsc.151.png (+1 -1), evoker.clsc.152.png (+1 -2), evoker.clsc.171.png (+1 -1), evoker.clsc.172.png (+1 -2), evoker_class.arc (-1), sorcerer.base.111.png (+1 -1), sorcerer.base.112.png (+1 -1), sorcerer.base.131.png (+1 -1), sorcerer.base.132.png (+1 -1), sorcerer.base.151.png (+1 -1), sorcerer.base.152.png (+1 -1), sorcerer.base.171.png (+1 -1), sorcerer.base.172.png (+1 -1), sorcerer.clsc.111.png (+1 -1), sorcerer.clsc.112.png (+1 -2), sorcerer.clsc.131.png (+1 -1), sorcerer.clsc.132.png (+1 -2), sorcerer.clsc.151.png (+1 -1), sorcerer.clsc.152.png (+1 -2), sorcerer.clsc.171.png (+1 -1), sorcerer.clsc.172.png (+1 -2), sorcerer_class.arc (-1), summoner_class.arc (-1), wizard.base.111.png (+1 -1), wizard.base.131.png (+1 -1), wizard.base.151.png (+1 -1), wizard.base.171.png (+1 -1), wizard.clsc.111.png (+1 -1), wizard.clsc.131.png (+1 -1), wizard.clsc.151.png (+1 -1), wizard.clsc.171.png (+1 -1), wizard.face (-1), wizard_blue.base.111.png (+1 -1), wizard_blue.base.131.png (+1 -1), wizard_blue.base.151.png (+1 -1), wizard_blue.base.171.png (+1 -1), wizard_blue.clsc.111.png (+1 -1), wizard_blue.clsc.131.png (+1 -1), wizard_blue.clsc.151.png (+1 -1), wizard_blue.clsc.171.png (+1 -1), wizard_class.arc (-1), wizard_green.base.111.png (+1 -1), wizard_green.base.131.png (+1 -1), wizard_green.base.151.png (+1 -1), wizard_green.base.171.png (+1 -1), wizard_green.clsc.111.png (+1 -1), wizard_green.clsc.131.png (+1 -1), wizard_green.clsc.151.png (+1 -1), wizard_green.clsc.171.png (+1 -1), wizard_purple.base.111.png (+1 -1), wizard_purple.base.131.png (+1 -1), wizard_purple.base.151.png (+1 -1), wizard_purple.base.171.png (+1 -1), wizard_white.base.111.png (+1 -1), wizard_white.base.131.png (+1 -1), wizard_white.base.151.png (+1 -1), wizard_white.base.171.png (+1 -1), wizard_white.clsc.111.png (+1 -1), wizard_white.clsc.131.png (+1 -1), wizard_white.clsc.151.png (+1 -1), wizard_white.clsc.171.png (+1 -1), wizard_yellow.base.111.png (+1 -1), wizard_yellow.base.131.png (+1 -1), wizard_yellow.base.151.png (+1 -1), wizard_yellow.base.171.png (+1 -1), wizard_yellow.clsc.111.png (+1 -1), wizard_yellow.clsc.131.png (+1 -1), wizard_yellow.clsc.151.png (+1 -1), wizard_yellow.clsc.171.png (+1 -1)
mwedel 2010-06-18 01:41 Rev.: 13404

Copy descriptions (msg/endmsg) from HallOfSelection map to class archetypes.
Comment out some class archetypes that are currently unused - may get
re-used with class rebalancing.
MSW 2010-06-17

34 lines of code changed in 6 files:

  • player/class/Wizardry: alchemist.arc (+6), devotee_class.arc (+6), evoker_class.arc (+6), sorcerer_class.arc (+6), summoner_class.arc (+5), wizard_class.arc (+5)
akirschbaum 2009-02-01 09:46 Rev.: 11306

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

20 lines of code changed in 4 files:

  • player/class/Wizardry: alchemist.arc (+1 -11), alchemist_class.face (new 11), wizard_class.arc (+1 -8), wizard_class.face (new 7)
anmaster 2009-01-25 03:45 Rev.: 11264

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́

0 lines of code changed in 31 files:

  • player/class/Wizardry: alchemist.base.111.png (changed), alchemist.base.112.png (changed), alchemist.base.151.png (changed), alchemist.base.152.png (changed), evoker.base.111.png (changed), evoker.base.112.png (changed), sorcerer.base.112.png (changed), wizard.base.111.png (changed), wizard.base.131.png (changed), wizard.base.151.png (changed), wizard.base.171.png (changed), wizard_blue.base.111.png (changed), wizard_blue.base.131.png (changed), wizard_blue.base.151.png (changed), wizard_blue.base.171.png (changed), wizard_green.base.111.png (changed), wizard_green.base.131.png (changed), wizard_green.base.151.png (changed), wizard_green.base.171.png (changed), wizard_purple.base.111.png (changed), wizard_purple.base.131.png (changed), wizard_purple.base.151.png (changed), wizard_purple.base.171.png (changed), wizard_white.base.111.png (changed), wizard_white.base.131.png (changed), wizard_white.base.151.png (changed), wizard_white.base.171.png (changed), wizard_yellow.base.111.png (changed), wizard_yellow.base.131.png (changed), wizard_yellow.base.151.png (changed), wizard_yellow.base.171.png (changed)
akirschbaum 2008-11-23 12:32 Rev.: 10689

Add explicit animations.

24 lines of code changed in 4 files:

  • player/class/Wizardry: evoker_class.arc (+1 -11), evoker_class.face (new 11), sorcerer_class.arc (+1 -11), sorcerer_class.face (new 11)
ryo_saeba 2008-11-10 06:38 Rev.: 10379

Remove obsolete color_fg.

17 lines of code changed in 3 files:

  • player/class/Wizardry: wizard.face (+16 -16), wizard_class.arc (+1 -1)
ryo_saeba 2008-02-09 06:35 Rev.: 8396

Add anim_suffix to classes.

6 lines of code changed in 6 files:

  • player/class/Wizardry: alchemist.arc (+1), devotee_class.arc (+1), evoker_class.arc (+1), sorcerer_class.arc (+1), summoner_class.arc (+1), wizard_class.arc (+1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 184 files:

  • player/class/Wizardry: alchemist.base.111.png (changed), alchemist.base.112.png (new), alchemist.base.131.png (new), alchemist.base.132.png (changed), alchemist.base.151.png (new), alchemist.base.152.png (changed), alchemist.base.171.png (new), alchemist.base.172.png (new), alchemist.clsc.111.png (new), alchemist.clsc.112.png (new), alchemist.clsc.131.png (new), alchemist.clsc.132.png (changed), alchemist.clsc.151.png (changed), alchemist.clsc.152.png (new), alchemist.clsc.171.png (new), alchemist.clsc.172.png (new), evoker.base.111.png (changed), evoker.base.112.png (changed), evoker.base.131.png (new), evoker.base.132.png (new), evoker.base.151.png (changed), evoker.base.152.png (new), evoker.base.171.png (changed), evoker.base.172.png (changed), evoker.clsc.111.png (new), evoker.clsc.112.png (new), evoker.clsc.131.png (new), evoker.clsc.132.png (changed), evoker.clsc.151.png (changed), evoker.clsc.152.png (changed), evoker.clsc.171.png (new), evoker.clsc.172.png (changed), sorcerer.base.111.png (new), sorcerer.base.112.png (changed), sorcerer.base.131.png (new), sorcerer.base.132.png (changed), sorcerer.base.151.png (new), sorcerer.base.152.png (new), sorcerer.base.171.png (new), sorcerer.base.172.png (new), sorcerer.clsc.111.png (new), sorcerer.clsc.112.png (changed), sorcerer.clsc.131.png (new), sorcerer.clsc.132.png (new), sorcerer.clsc.151.png (changed), sorcerer.clsc.152.png (new), sorcerer.clsc.171.png (changed), sorcerer.clsc.172.png (new), wizard.base.111.png (changed), wizard.base.131.png (new), wizard.base.151.png (new), wizard.base.171.png (new), wizard.clsc.111.png (changed), wizard.clsc.131.png (new), wizard.clsc.151.png (new), wizard.clsc.171.png (changed), wizard_blue.base.111.png (changed), wizard_blue.base.131.png (changed), wizard_blue.base.151.png (new), wizard_blue.base.171.png (new), wizard_blue.clsc.111.png (changed), wizard_blue.clsc.131.png (new), wizard_blue.clsc.151.png (new), wizard_blue.clsc.171.png (new), wizard_green.base.111.png (new), wizard_green.base.131.png (new), wizard_green.base.151.png (changed), wizard_green.base.171.png (changed), wizard_green.clsc.111.png (changed), wizard_green.clsc.131.png (changed), wizard_green.clsc.151.png (changed), wizard_green.clsc.171.png (changed), wizard_purple.base.111.png (changed), wizard_purple.base.131.png (changed), wizard_purple.base.151.png (new), wizard_purple.base.171.png (new), wizard_white.base.111.png (new), wizard_white.base.131.png (new), wizard_white.base.151.png (changed), wizard_white.base.171.png (new), wizard_white.clsc.111.png (changed), wizard_white.clsc.131.png (new), wizard_white.clsc.151.png (new), wizard_white.clsc.171.png (new), wizard_yellow.base.111.png (new), wizard_yellow.base.131.png (new), wizard_yellow.base.151.png (new), wizard_yellow.base.171.png (changed), wizard_yellow.clsc.111.png (new), wizard_yellow.clsc.131.png (new), wizard_yellow.clsc.151.png (changed), wizard_yellow.clsc.171.png (changed)
kbulgrien 2007-10-05 23:23 Rev.: 7300

- Add body_head -1 attribute to Sorceror's Hat.

1 lines of code changed in 1 file:

  • player/class/Wizardry: sorcerer_class.arc (+1)
ryo_saeba 2007-06-13 14:22 Rev.: 6560

Remove obsolete field.

0 lines of code changed in 6 files:

  • player/class/Wizardry: alchemist.arc (-2), devotee_class.arc (-1), evoker_class.arc (-2), sorcerer_class.arc (-1), summoner_class.arc (-2), wizard_class.arc (-1)
ryo_saeba 2007-03-17 07:09 Rev.: 5783

Split stuff from lib/treasures.

136 lines of code changed in 7 files:

  • player/class/Wizardry: alchemist.trs (new 26), devotee.trs (new 18), evoker.trs (new 18), sorcerer.trs (new 22), summoner.trs (new 20), wizard.trs (new 31), wizard_class.arc (+1 -1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

6 lines of code changed in 6 files:

  • player/class/Wizardry: alchemist.arc (+1), devotee_class.arc (+1), evoker_class.arc (+1), sorcerer_class.arc (+1), summoner_class.arc (+1), wizard_class.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 12 files:

  • player/class/Wizardry: alchemist.arc (new), devotee_class.arc (-1), evoker_class.arc (new), sorcerer_class.arc (new), summoner_class.arc (-1), wizard_class.arc (-1)
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