Directory road/bridgemoat/

Directory Created:
2010-06-15 02:57
Total Files:
5
Deleted Files:
0
Lines of Code:
27

[root]/road/bridgemoat

Lines of Code

road/bridgemoat/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 8 (100.0%) 30 (100.0%) 3.7
kbulgrien 5 (62.5%) 28 (93.3%) 5.6
anmaster 3 (37.5%) 2 (6.7%) 0.6

Most Recent Commits

anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

2 lines of code changed in 3 files:

  • road/bridgemoat: bridge_m0.base.111.png (+1 -1), bridge_m1.base.111.png (+1 -1), bridgemoat.arc (-1)
kbulgrien 2010-06-15 02:57 Rev.: 13402

- Move various road/path/bridge arches from the wall and construct folders
into a new road folder to make them easier to locate by folder name when
working in gridarta. Road items in the river and planes foldersare unmoved
as they are stylistically tied very hard to the arches in those locations.

28 lines of code changed in 5 files:

  • road/bridgemoat: bridge_m0.base.111.png (new 4), bridge_m0.face (new 4), bridge_m1.base.111.png (new 5), bridge_m1.face (new 4), bridgemoat.arc (new 11)
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