Directory shop/Floors/

Total Files:
65
Deleted Files:
0
Lines of Code:
656

[root]/shop/Floors

Lines of Code

shop/Floors/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 243 (100.0%) 312 (100.0%) 1.2
ryo_saeba 29 (11.9%) 189 (60.6%) 6.5
akirschbaum 69 (28.4%) 52 (16.7%) 0.7
rjtanner 23 (9.5%) 35 (11.2%) 1.5
qal21 57 (23.5%) 19 (6.1%) 0.3
anmaster 63 (25.9%) 17 (5.4%) 0.2
quinet 2 (0.8%) 0 (0.0%) 0.0

Most Recent Commits

akirschbaum 2017-08-25 01:56 Rev.: 20504

Make sure all .arc files end with exactly one NL character.

0 lines of code changed in 1 file:

  • shop/Floors: shop_weapo.arc (-1)
rjtanner 2014-09-02 18:09 Rev.: 19631

Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.

20 lines of code changed in 19 files:

  • shop/Floors: shop_alchemy.arc (+1 -1), shop_amule.arc (+1 -1), shop_armou.arc (+1 -1), shop_books.arc (+1 -1), shop_empty.arc (+1 -1), shop_floor.arc (+1 -1), shop_food.arc (+1 -1), shop_gems.arc (+1 -1), shop_gener.arc (+1 -1), shop_light.arc (+1 -1), shop_mineral.arc (+1 -1), shop_potio.arc (+1 -1), shop_random.arc (+1 -1), shop_ring.arc (+1 -1), shop_scrol.arc (+1 -1), shop_speci.arc (+1 -1), shop_throw.arc (+1 -1), shop_wands.arc (+1 -1), shop_weapo.arc (+2 -2)
rjtanner 2014-08-22 00:49 Rev.: 19604

Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.

14 lines of code changed in 3 files:

  • shop/Floors: shop_random.arc (new 11), shop_random.base.111.png (new), shop_random.face (new 3)
ryo_saeba 2011-12-18 14:36 Rev.: 16222

Add bow to list.

4 lines of code changed in 1 file:

  • shop/Floors: shoparchery.trs (+4)
anmaster 2010-10-11 13:14 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

17 lines of code changed in 40 files:

  • shop/Floors: shop_alchemy.arc (-1), shop_alchemy.base.111.png (+1 -1), shop_amule.arc (-1), shop_amule.base.111.png (+1 -1), shop_armou.arc (-1), shop_armou.base.111.png (+1 -1), shop_books.arc (-1), shop_books.base.111.png (+1 -1), shop_empty.arc (-1), shop_empty.base.111.png (+1 -1), shop_floor.arc (-1), shop_food.arc (-1), shop_food.base.111.png (+1 -1), shop_gems.arc (-1), shop_gems.base.111.png (+1 -1), shop_gener.arc (-1), shop_gener.base.111.png (+1 -1), shop_light.arc (-1), shop_mat.arc (-1), shop_mat.base.111.png (+1 -1), shop_mineral.arc (-1), shop_mineral.base.111.png (+1 -1), shop_potio.arc (-1), shop_potio.base.111.png (+1 -1), shop_ring.arc (-1), shop_ring.base.111.png (+1 -1), shop_scrol.arc (-1), shop_scrol.base.111.png (+1 -1), shop_speci.arc (-1), shop_speci.base.111.png (+1 -1), shop_throw.arc (-1), shop_throw.base.111.png (+1 -1), shop_wands.arc (-1), shop_wands.base.111.png (+1 -1), shop_weapo.arc (-1), shop_weapo.base.111.png (+1 -1), shoparchery.trs (-1), shopweapoeast.trs (-1)
anmaster 2009-01-24 22:37 Rev.: 11251

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 10 files:

  • shop/Floors: shop_alchemy.base.111.png (changed), shop_amule.base.111.png (changed), shop_books.base.111.png (changed), shop_empty.base.111.png (changed), shop_food.base.111.png (changed), shop_gems.base.111.png (changed), shop_gener.base.111.png (changed), shop_mineral.base.111.png (changed), shop_speci.base.111.png (changed), shop_throw.base.111.png (changed)
anmaster 2009-01-24 21:15 Rev.: 11246

Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.

0 lines of code changed in 13 files:

  • shop/Floors: shop_alchemy.base.111.png (changed), shop_amule.base.111.png (changed), shop_armou.base.111.png (changed), shop_books.base.111.png (changed), shop_empty.base.111.png (changed), shop_food.base.111.png (changed), shop_gems.base.111.png (changed), shop_gener.base.111.png (changed), shop_mineral.base.111.png (changed), shop_scrol.base.111.png (changed), shop_speci.base.111.png (changed), shop_throw.base.111.png (changed), shop_weapo.base.111.png (changed)
akirschbaum 2008-12-13 10:04 Rev.: 10957

Extract some 'magicmap' and 'visibility' attributes into .face files.

52 lines of code changed in 36 files:

  • shop/Floors: shop_alchemy.arc (-1), shop_alchemy.face (new 3), shop_amule.arc (-1), shop_amule.face (new 3), shop_armou.arc (-1), shop_armou.face (new 3), shop_books.arc (-1), shop_books.face (new 3), shop_empty.arc (-1), shop_empty.face (new 3), shop_floor.arc (-1), shop_food.arc (-1), shop_food.face (new 3), shop_gems.arc (-1), shop_gems.face (new 3), shop_gener.arc (-1), shop_gener.face (new 3), shop_light.arc (-1), shop_mat.arc (-2), shop_mat.face (new 4), shop_mineral.arc (-1), shop_mineral.face (new 3), shop_potio.arc (-1), shop_potio.face (new 3), shop_ring.arc (-1), shop_ring.face (new 3), shop_scrol.arc (-1), shop_scrol.face (new 3), shop_speci.arc (-1), shop_speci.face (new 3), shop_throw.arc (-1), shop_throw.face (new 3), shop_wands.arc (-1), shop_wands.face (new 3), shop_weapo.arc (-2), shop_weapo.face (new 3)
quinet 2008-08-01 16:44 Rev.: 9697

Fixed a broken treasure list that prevented the nine ring sword from being created.

0 lines of code changed in 2 files:

  • shop/Floors: shopweapoeast.trs (new)
ryo_saeba 2008-07-13 04:08 Rev.: 9431

Rename list.

1 lines of code changed in 1 file:

  • shop/Floors: shop_potion.trs (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 32 files:

  • shop/Floors: shop_alchemy.base.111.png (changed), shop_amule.base.111.png (new), shop_armou.base.111.png (new), shop_books.base.111.png (changed), shop_empty.base.111.png (new), shop_food.base.111.png (new), shop_gems.base.111.png (new), shop_gener.base.111.png (new), shop_mineral.base.111.png (new), shop_potio.base.111.png (new), shop_ring.base.111.png (changed), shop_scrol.base.111.png (changed), shop_speci.base.111.png (new), shop_throw.base.111.png (changed), shop_wands.base.111.png (changed), shop_weapo.base.111.png (new)
rjtanner 2007-09-27 00:04 Rev.: 7260

More required updates for the potion of invulnerability to potion of shielding name change

1 lines of code changed in 1 file:

  • shop/Floors: shop_potion.trs (+1 -1)
ryo_saeba 2007-06-13 14:25 Rev.: 6565

Remove obsolete field.

0 lines of code changed in 19 files:

  • shop/Floors: shop_alchemy.arc (-1), shop_amule.arc (-1), shop_armou.arc (-1), shop_books.arc (-1), shop_empty.arc (-1), shop_floor.arc (-1), shop_food.arc (-1), shop_gems.arc (-1), shop_gener.arc (-1), shop_light.arc (-1), shop_mat.arc (-1), shop_mineral.arc (-1), shop_potio.arc (-1), shop_ring.arc (-1), shop_scrol.arc (-1), shop_speci.arc (-1), shop_throw.arc (-1), shop_wands.arc (-1), shop_weapo.arc (-2)
ryo_saeba 2007-05-20 15:01 Rev.: 6322

Remove obsolete fields.

1 lines of code changed in 1 file:

  • shop/Floors: shop_mat.arc (+1 -2)
ryo_saeba 2007-03-17 08:08 Rev.: 5785

Split files from server/lib/treasures

183 lines of code changed in 7 files:

  • shop/Floors: shop_alchemy.trs (new 26), shop_gems.trs (new 70), shop_gener.trs (new 8), shop_light.trs (new 14), shop_mineral.trs (new 8), shop_potion.trs (new 53), shop_ring.trs (new 4)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

19 lines of code changed in 19 files:

  • shop/Floors: shop_alchemy.arc (+1), shop_amule.arc (+1), shop_armou.arc (+1), shop_books.arc (+1), shop_empty.arc (+1), shop_floor.arc (+1), shop_food.arc (+1), shop_gems.arc (+1), shop_gener.arc (+1), shop_light.arc (+1), shop_mat.arc (+1), shop_mineral.arc (+1), shop_potio.arc (+1), shop_ring.arc (+1), shop_scrol.arc (+1), shop_speci.arc (+1), shop_throw.arc (+1), shop_wands.arc (+1), shop_weapo.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 38 files:

  • shop/Floors: shop_alchemy.arc (new), shop_amule.arc (new), shop_armou.arc (new), shop_books.arc (-1), shop_empty.arc (-1), shop_floor.arc (new), shop_food.arc (new), shop_gems.arc (new), shop_gener.arc (new), shop_light.arc (-1), shop_mat.arc (new), shop_mineral.arc (-1), shop_potio.arc (-1), shop_ring.arc (new), shop_scrol.arc (-1), shop_speci.arc (new), shop_throw.arc (-1), shop_wands.arc (-1), shop_weapo.arc (-1)
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