Directory spell/Wand/

Total Files:
68
Deleted Files:
0
Lines of Code:
773

[root]/spell/Wand

Lines of Code

spell/Wand/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 223 (100.0%) 332 (100.0%) 1.4
akirschbaum 74 (33.2%) 113 (34.0%) 1.5
silvernexus 3 (1.3%) 108 (32.5%) 36.0
ryo_saeba 51 (22.9%) 59 (17.8%) 1.1
anmaster 45 (20.2%) 25 (7.5%) 0.5
qal21 30 (13.5%) 10 (3.0%) 0.3
mwedel 17 (7.6%) 10 (3.0%) 0.5
buzzsawddog 3 (1.3%) 7 (2.1%) 2.3

Most Recent Commits

silvernexus 2021-02-25 14:00 Rev.: 22004

Fix the insane pricing on spell rings.

1 lines of code changed in 1 file:

  • spell/Wand: spell_ring.arc (+1 -1)
silvernexus 2021-01-21 16:17 Rev.: 21843

Add rings that can cast spells to the game.
These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.

107 lines of code changed in 2 files:

  • spell/Wand: spell_ring.arc (new 18), spell_ring.trs (new 89)
ryo_saeba 2020-12-17 14:20 Rev.: 21623

Revert adding wand face, which means the wand is empty.

0 lines of code changed in 1 file:

  • spell/Wand: wand.face (-1)
ryo_saeba 2020-12-17 10:55 Rev.: 21617

Add wand.111 face to wand animation.

1 lines of code changed in 1 file:

  • spell/Wand: wand.face (+1)
ryo_saeba 2020-12-01 12:05 Rev.: 21578

Optimize png.

0 lines of code changed in 1 file:

  • spell/Wand: jadedragon_figurine.base.111.png (changed)
ryo_saeba 2020-12-01 12:04 Rev.: 21577

Add faces for animations to various horns.

8 lines of code changed in 9 files:

  • spell/Wand: horn2.base.112.png (new), horn2.face (+8), horn2_aggravation.base.112.png (new), horn2_eorlingas.base.112.png (new), horn2_fire.base.112.png (new), horn2_fools.base.112.png (new), horn2_frost.base.112.png (new), horn2_plenty.base.112.png (new), horn2_sirens.base.112.png (new)
ryo_saeba 2013-08-11 13:23 Rev.: 18924

Add faces for various horns.

25 lines of code changed in 9 files:

  • spell/Wand: horn2.arc (+1), horn2.face (+24), horn2_aggravation.base.111.png (new), horn2_eorlingas.base.111.png (new), horn2_fire.base.111.png (new), horn2_fools.base.111.png (new), horn2_frost.base.111.png (new), horn2_plenty.base.111.png (new), horn2_sirens.base.111.png (new)
ryo_saeba 2011-11-20 08:43 Rev.: 15834

Run optipng on the faces.

0 lines of code changed in 1 file:

  • spell/Wand: horn_base.base.111.png (changed)
ryo_saeba 2011-07-23 10:36 Rev.: 14908

Horn base, for incoming formulae changes.

13 lines of code changed in 3 files:

  • spell/Wand: horn_base.arc (new 10), horn_base.base.111.png (new), horn_base.face (new 3)
anmaster 2010-10-11 13:14 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

25 lines of code changed in 42 files:

  • spell/Wand: gu_horn.arc (-1), gu_horn.base.111.png (+1 -1), gu_horn.base.112.png (+1 -1), gu_horn.base.113.png (+1 -1), gu_horn.base.114.png (+1 -1), gu_horn.base.115.png (+1 -1), horn.arc (-1), horn.base.111.png (+1 -1), horn2.arc (-1), horn2.base.111.png (+1 -1), horn3.arc (-1), horn3.base.111.png (+1 -1), jadedragon_figurine.base.111.png (+1 -2), rod.trs (new), rod_heavy.arc (-1), rod_heavy.base.111.png (+1 -1), rod_heavy.base.112.png (+1 -1), rod_heavy.base.113.png (+1 -1), rod_light.arc (-1), rod_light.base.111.png (+1 -1), rod_light.base.112.png (+1 -1), rod_light.base.113.png (+1 -1), shellhorn1.arc (-1), shellhorn1.base.111.png (+1 -2), shellhorn2.arc (-1), shellhorn2.base.111.png (+1 -2), staff.arc (-1), staff.base.111.png (+1 -1), staff.base.112.png (+1 -1), staff.base.113.png (+1 -1), staff.base.114.png (+1 -1), staff.base.115.png (+1 -1), staff.trs (new), wand.arc (-1), wand.base.111.png (+1 -1), wand.base.112.png (+1 -1), wand.base.113.png (+1 -1), wand.trs (new)
ryo_saeba 2010-08-14 02:13 Rev.: 13587

Merge lines.

2 lines of code changed in 1 file:

  • spell/Wand: gu_horn.arc (+2 -8)
akirschbaum 2009-06-10 13:47 Rev.: 11795

Replace HORNs (type 35) with RODs (type 3).

6 lines of code changed in 6 files:

  • spell/Wand: gu_horn.arc (+1 -1), horn.arc (+1 -1), horn2.arc (+1 -1), horn3.arc (+1 -1), shellhorn1.arc (+1 -1), shellhorn2.arc (+1 -1)
buzzsawddog 2009-06-07 11:55 Rev.: 11762

slow rod recharge rate and reduce max charges

7 lines of code changed in 3 files:

  • spell/Wand: gu_horn.arc (+1 -1), rod_heavy.arc (+3 -3), rod_light.arc (+3 -3)
akirschbaum 2009-02-01 14:23 Rev.: 11312

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

101 lines of code changed in 20 files:

  • spell/Wand: gu_horn.arc (+1 -8), gu_horn.face (new 22), horn.arc (-1), horn.face (new 3), horn2.arc (-1), horn2.face (new 3), horn3.arc (-1), horn3.face (new 3), rod_heavy.arc (+1 -6), rod_heavy.face (new 14), rod_light.arc (+1 -6), rod_light.face (new 14), shellhorn1.arc (-1), shellhorn1.face (new 3), shellhorn2.arc (-1), shellhorn2.face (new 3), staff.arc (+1 -15), staff.face (new 29), wand.arc (-1), wand.face (+3)
anmaster 2009-01-24 23:38 Rev.: 11260

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́

0 lines of code changed in 3 files:

  • spell/Wand: horn.base.111.png (changed), jadedragon_figurine.base.111.png (changed), shellhorn2.base.111.png (changed)
akirschbaum 2008-11-23 12:32 Rev.: 10689

Add explicit animations.

5 lines of code changed in 2 files:

  • spell/Wand: wand.arc (+1 -4), wand.face (new 4)
ryo_saeba 2008-11-10 06:38 Rev.: 10379

Remove obsolete color_fg.

10 lines of code changed in 10 files:

  • spell/Wand: gu_horn.arc (+1 -1), horn.arc (+1 -1), horn2.arc (+1 -1), horn3.arc (+1 -1), rod_heavy.arc (+1 -1), rod_light.arc (+1 -1), shellhorn1.arc (+1 -1), shellhorn2.arc (+1 -1), staff.arc (+1 -1), wand.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 45 files:

  • spell/Wand: gu_horn.base.111.png (changed), gu_horn.base.112.png (changed), gu_horn.base.113.png (new), gu_horn.base.114.png (new), gu_horn.base.115.png (changed), horn.base.111.png (new), horn2.base.111.png (changed), horn3.base.111.png (changed), jadedragon_figurine.base.111.png (changed), rod_heavy.base.111.png (new), rod_heavy.base.112.png (new), rod_heavy.base.113.png (new), rod_light.base.111.png (changed), rod_light.base.112.png (changed), shellhorn1.base.111.png (changed), shellhorn2.base.111.png (changed), staff.base.111.png (new), staff.base.112.png (new), staff.base.113.png (changed), staff.base.114.png (changed), staff.base.115.png (changed), wand.base.111.png (new), wand.base.112.png (new), wand.base.113.png (new)
ryo_saeba 2007-07-17 15:46 Rev.: 6794

Remove obsolete color_bg field.

0 lines of code changed in 5 files:

  • spell/Wand: horn.arc (-1), horn2.arc (-1), horn3.arc (-1), rod_heavy.arc (-1), rod_light.arc (-1)
mwedel 2007-07-10 02:39 Rev.: 6768

Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09

4 lines of code changed in 2 files:

  • spell/Wand: staff.arc (+2 -1), wand.arc (+2 -1)
ryo_saeba 2007-06-13 14:54 Rev.: 6567

Remove obsolete field.

0 lines of code changed in 10 files:

  • spell/Wand: gu_horn.arc (-1), horn.arc (-1), horn2.arc (-1), horn3.arc (-1), rod_heavy.arc (-1), rod_light.arc (-1), shellhorn1.arc (-1), shellhorn2.arc (-1), staff.arc (-1), wand.arc (-1)
akirschbaum 2007-05-10 15:26 Rev.: 6231

Fix spelling errors.

1 lines of code changed in 1 file:

  • spell/Wand: gu_horn.arc (+1 -1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

10 lines of code changed in 10 files:

  • spell/Wand: gu_horn.arc (+1), horn.arc (+1), horn2.arc (+1), horn3.arc (+1), rod_heavy.arc (+1), rod_light.arc (+1), shellhorn1.arc (+1), shellhorn2.arc (+1), staff.arc (+1), wand.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 20 files:

  • spell/Wand: gu_horn.arc (new), horn.arc (-1), horn2.arc (new), horn3.arc (new), rod_heavy.arc (-1), rod_light.arc (-1), shellhorn1.arc (new), shellhorn2.arc (new), staff.arc (new), wand.arc (new)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 3 files:

  • spell/Wand: jadedragon_figurine.base.111.png (changed), shellhorn1.base.111.png (changed), shellhorn2.base.111.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • spell/Wand: jadedragon_figurine.base.111.png (+1 -2), shellhorn1.base.111.png (+1 -2), shellhorn2.base.111.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • spell/Wand: jadedragon_figurine.base.111.png (+1 -1), shellhorn1.base.111.png (+1 -1), shellhorn2.base.111.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 6 files:

  • spell/Wand: jadedragon_figurine.base.111.png (new), shellhorn1.base.111.png (new), shellhorn2.base.111.png (changed)
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