[root]/weapon/artifact/UW_Sword
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 36 (100.0%) | 33 (100.0%) | 0.9 |
akirschbaum | 12 (33.3%) | 23 (69.7%) | 1.9 |
anmaster | 16 (44.4%) | 5 (15.2%) | 0.3 |
ryo_saeba | 4 (11.1%) | 2 (6.1%) | 0.5 |
mwedel | 1 (2.8%) | 2 (6.1%) | 2.0 |
qal21 | 3 (8.3%) | 1 (3.0%) | 0.3 |
Add some anim_suffix to swords.
1 lines of code changed in 1 file:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
5 lines of code changed in 6 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
23 lines of code changed in 2 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
0 lines of code changed in 5 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.
0 lines of code changed in 5 files:
Use better compression to reduce image sizes.
0 lines of code changed in 10 files:
Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
2 lines of code changed in 1 file:
Remove obsolete field.
0 lines of code changed in 1 file:
Name is useful, else weird things.
1 lines of code changed in 1 file:
Remove materialname.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all arch files.
1 lines of code changed in 1 file:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 2 files: