[root]/crossfire/src/cfeditor/io
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 121 (100.0%) | 3399 (100.0%) | 28.0 |
christianhujer | 42 (34.7%) | 1719 (50.6%) | 40.9 |
akirschbaum | 79 (65.3%) | 1680 (49.4%) | 21.2 |
Move java sources into common src directory.
0 lines of code changed in 12 files:
Move DefaultGameObjectParser.parseLine() to common code base.
0 lines of code changed in 1 file:
Add @Override annotations.
5 lines of code changed in 4 files:
Fix #2430130 (NPC changes to guildmaster when modifying NPC attributes).
5 lines of code changed in 1 file:
Rename identifiers.
2 lines of code changed in 1 file:
Extract code into GameObjectParserFactory.
55 lines of code changed in 1 file:
Rename GameObjectParser to DefaultGameObjectParser.
446 lines of code changed in 1 file:
Extract MapArchObjectParserFactory from GridartaObjectsFactory.
40 lines of code changed in 1 file:
Move GameObject.diffTextString() to StringUtils.diffTextString().
2 lines of code changed in 1 file:
Fix collection process: do not remove leading whitespace from msg...endmsg blocks.
2 lines of code changed in 1 file:
Merge duplicate code.
1 lines of code changed in 1 file:
Remove GridartaObjectsFactory.newGameObject() and GridartaObjectsFactory.newGameObjectParser().
5 lines of code changed in 1 file:
Remove ArchetypeParser.expandMulti().
2 lines of code changed in 1 file:
Remove calls to MainControl.getArchetypeParser().
4 lines of code changed in 1 file:
Whitespace changes.
12 lines of code changed in 3 files:
Unify code.
1 lines of code changed in 1 file:
Remov unused code.
0 lines of code changed in 1 file:
Add direction control to game object attributes panel.
11 lines of code changed in 1 file:
Add support for background music.
8 lines of code changed in 1 file:
Simplify code.
3 lines of code changed in 1 file:
Move unrelated code out of try..catch block.
7 lines of code changed in 1 file:
Remove unused import statements.
0 lines of code changed in 1 file:
Extract code to read/write game objects into GameObjectParser.
462 lines of code changed in 3 files:
Fix typo.
1 lines of code changed in 1 file:
Remove redundant implements clause.
1 lines of code changed in 1 file:
Remove incorrect @Override annotations.
1 lines of code changed in 1 file:
Whitespace change.
1 lines of code changed in 1 file:
Extract MapArchObject parser from model class.
258 lines of code changed in 2 files:
Move MapReader.readArch() to common code base.
5 lines of code changed in 1 file:
Remove AbstractMapReader.createMapArchObject().
0 lines of code changed in 1 file:
Remove TODO comment.
0 lines of code changed in 1 file:
Remove support for map files with multi-part objects having explicit tail parts.
4 lines of code changed in 1 file:
Make AbstractMapReader.objects private.
4 lines of code changed in 1 file:
Do not use AbstractMainControl.getInstance() in AbstractMapReader.
7 lines of code changed in 1 file:
Fixed resource handling issues (safe closing of I/O resources).
1 lines of code changed in 1 file:
Remove unused code.
0 lines of code changed in 1 file:
Optimized imports.
0 lines of code changed in 1 file:
Use net.sf.gridarta.map.MapModel if possible.
1 lines of code changed in 1 file:
Pulled collectTempList() up.
0 lines of code changed in 1 file:
Replaced some access to CMainControl by AbstractMainControl.
2 lines of code changed in 1 file:
(50 more)