[root]/daimonin/src/daieditor/io
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 109 (100.0%) | 1749 (100.0%) | 16.0 |
christianhujer | 37 (33.9%) | 1005 (57.5%) | 27.1 |
akirschbaum | 72 (66.1%) | 744 (42.5%) | 10.3 |
Move java sources into common src directory.
0 lines of code changed in 12 files:
Move DefaultGameObjectParser.parseLine() to common code base.
0 lines of code changed in 1 file:
Add @Override annotations.
4 lines of code changed in 4 files:
Remove commented code.
0 lines of code changed in 1 file:
Rename identifiers.
2 lines of code changed in 1 file:
Extract code into GameObjectParserFactory.
55 lines of code changed in 1 file:
Rename GameObjectParser to DefaultGameObjectParser.
134 lines of code changed in 1 file:
Extract MapArchObjectParserFactory from GridartaObjectsFactory.
40 lines of code changed in 1 file:
Move GameObject.diffTextString() to StringUtils.diffTextString().
2 lines of code changed in 1 file:
Fix collection process: do not remove leading whitespace from msg...endmsg blocks.
2 lines of code changed in 1 file:
Merge duplicate code.
1 lines of code changed in 1 file:
Improve performance.
10 lines of code changed in 1 file:
Remove GridartaObjectsFactory.newGameObject() and GridartaObjectsFactory.newGameObjectParser().
5 lines of code changed in 1 file:
Remove ArchetypeParser.expandMulti().
2 lines of code changed in 1 file:
Remove unused code.
0 lines of code changed in 1 file:
Remove calls to MainControl.getArchetypeParser().
4 lines of code changed in 1 file:
Whitespace changes.
7 lines of code changed in 3 files:
Unify code.
1 lines of code changed in 1 file:
Unify code.
0 lines of code changed in 1 file:
Make sure all lines in GameObject.objectText have a trailing newline character.
1 lines of code changed in 1 file:
Add Archetype.setObjectFace() to common code base; unify affected code.
0 lines of code changed in 1 file:
Fix display issue with directional objects.
0 lines of code changed in 1 file:
Remove unused import statements.
0 lines of code changed in 2 files:
Move AbstractMapReader.collectTempList() to GameObjectParser.
11 lines of code changed in 2 files:
Extract code to read/write game objects into GameObjectParser.
143 lines of code changed in 3 files:
Fix typo.
1 lines of code changed in 1 file:
Remove redundant implements clause.
1 lines of code changed in 1 file:
Remove incorrect @Override annotations.
1 lines of code changed in 1 file:
Extract MapArchObject parser from model class.
202 lines of code changed in 2 files:
Move MapReader.readArch() to common code base.
20 lines of code changed in 1 file:
Remove AbstractMapReader.createMapArchObject().
0 lines of code changed in 1 file:
Unify code.
0 lines of code changed in 1 file:
Make AbstractMapReader.objects private.
4 lines of code changed in 1 file:
Do not use AbstractMainControl.getInstance() in AbstractMapReader.
7 lines of code changed in 1 file:
Remove unused code.
0 lines of code changed in 2 files:
Use net.sf.gridarta.map.MapModel if possible.
1 lines of code changed in 1 file:
Pulled collectTempList() up.
2 lines of code changed in 1 file:
Replaced some access to CMainControl by AbstractMainControl.
2 lines of code changed in 1 file:
Pulled common members up from CMapReader to AbstractMapReader.
1 lines of code changed in 1 file:
Replaced references to CMainControl by more abstract references where possible.
3 lines of code changed in 1 file:
(36 more)