[root]/src/test/net/sf/gridarta/gameobject
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
akirschbaum | 72 (100.0%) | 1081 (100.0%) | 15.0 |
Move gridarta module into subdirectory.
0 lines of code changed in 7 files:
Move GUIUtils and SystemIcons to utils package.
2 lines of code changed in 1 file:
Convert utility class SystemIcons to normal class.
21 lines of code changed in 1 file:
Remove unrelated MapViewSettings and related classes from gui package.
1 lines of code changed in 1 file:
Remove FaceObjectProviders.init().
27 lines of code changed in 1 file:
Remove redundant implements clauses.
1 lines of code changed in 1 file:
Weaken types.
3 lines of code changed in 1 file:
Make sure the cached value of the 'name' attribute agrees with the current attribute value.
66 lines of code changed in 1 file:
Add tests for 'type' attribute.
63 lines of code changed in 1 file:
Remove GameObject/Archetype.setObjectFace() and ArchetypeSet.connectFaces().
0 lines of code changed in 1 file:
Remove dependency GameObject/Archetype -> FaceObjectProviders.
45 lines of code changed in 4 files:
Remove DefaultGameObject.resetObjectText().
3 lines of code changed in 1 file:
Make sure GameObject.get/setDirection() agrees with 'direction' attribute.
58 lines of code changed in 2 files:
Merge duplicated code.
37 lines of code changed in 1 file:
Fix assertion failure when loading multi-part game objects.
11 lines of code changed in 1 file:
Add DefaultGameObject(Archetype). Call this instead of DefaultGameObject(String) if possible.
17 lines of code changed in 3 files:
Remove calls to GameObject.addObjectText().
4 lines of code changed in 1 file:
Remove spurious empty lines from game object text editor.
77 lines of code changed in 1 file:
Move code for updating edit type cache into DefaultMapModel.
2 lines of code changed in 1 file:
Remove some calls to GameObjectFactory.postParseGameObject().
9 lines of code changed in 1 file:
Move GameObject.createClone() and GameObject.createMultiClone() to GameObjectFactory.
10 lines of code changed in 2 files:
Move GameObject.postParseGameObject() to GameObjectFactory.
5 lines of code changed in 1 file:
Move createGameObject() from GameObject/Archetype to GameObjectFactory.
68 lines of code changed in 2 files:
Weaken types.
1 lines of code changed in 1 file:
Change type parameter types; removes some type casts.
1 lines of code changed in 1 file:
Fix crash when editing game objects having inventories.
0 lines of code changed in 1 file:
Implement Cloneable for Archetype and GameObject.
9 lines of code changed in 2 files:
Merge duplicated code.
0 lines of code changed in 1 file:
Remove DefaultGameObject implements Archetype.
2 lines of code changed in 1 file:
Whitespace changes.
1 lines of code changed in 1 file:
Weaken types.
2 lines of code changed in 1 file:
Fix #2822373 (6808 Problem with updating images).
18 lines of code changed in 1 file:
Clean up archetype parser code.
16 lines of code changed in 1 file:
Fix "face" attribute handling in game objects and archetypes.
10 lines of code changed in 1 file:
Simplify tests.
3 lines of code changed in 1 file:
Remove most accesses to singleton FaceObjectProvidersInstance.faceObjectProviders.
5 lines of code changed in 1 file:
Move MapArchObject and related classes to separate package.
3 lines of code changed in 3 files:
Add exit connector as Cursor|Cursor|Exit Connector and to settings dialog. Allows to copy/paste exit game objects or to bidirectionally connect two exits.
98 lines of code changed in 2 files:
Implement TestGameObject.createGameObject().
10 lines of code changed in 1 file:
Remove unused import statements.
0 lines of code changed in 3 files:
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