[root]/src/test/net/sf/gridarta/mapmanager
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
akirschbaum | 26 (100.0%) | 304 (100.0%) | 11.6 |
Move gridarta module into subdirectory.
0 lines of code changed in 2 files:
Add regression tests for AutojoinLists.
11 lines of code changed in 1 file:
Reorganize package names.
5 lines of code changed in 2 files:
Remove MapModel.resizeMap().
1 lines of code changed in 1 file:
Do not crash when reverting a resized map. Properly revert attributes from map property dialog.
95 lines of code changed in 1 file:
Unify action names and function names.
11 lines of code changed in 1 file:
Fix possible NullPointerException.
2 lines of code changed in 1 file:
Consistently format source code.
36 lines of code changed in 1 file:
Do not complain about unsaved maps when creating event script paths names.
0 lines of code changed in 1 file:
Move MapManager.confirmSaveChanges() to FileControl.
1 lines of code changed in 1 file:
Allow undo/redo of reverted maps.
0 lines of code changed in 1 file:
Update copyright headers.
1 lines of code changed in 1 file:
Split Archetype and GameObject classes.
1 lines of code changed in 1 file:
Reorganize classes into packages.
0 lines of code changed in 1 file:
Remove MapManager.reportSaveError().
6 lines of code changed in 1 file:
Remove MapManager.closeAll() and MapManager.saveAll().
12 lines of code changed in 1 file:
Move code from AbstractMapManager to DefaultFileControl.
7 lines of code changed in 1 file:
Remove dependency MapFileActions -> MainView.
6 lines of code changed in 1 file:
Move MapArchObject and related classes to separate package.
1 lines of code changed in 1 file:
Move MapControl and related classes to separate package.
1 lines of code changed in 1 file:
Rename method names.
1 lines of code changed in 1 file:
Remove unneeded type parameters.
2 lines of code changed in 1 file:
Move file I/O out of FileControl.
1 lines of code changed in 1 file:
Add exit connector as Cursor|Cursor|Exit Connector and to settings dialog. Allows to copy/paste exit game objects or to bidirectionally connect two exits.
103 lines of code changed in 1 file: