[root]/test-mapvalidator/crossfire/maps
editor
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scripts
(1 files, 134 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
akirschbaum | 35 (100.0%) | 390 (100.0%) | 11.1 |
Include exit path name in invalid exit path map validator.
2 lines of code changed in 2 files:
Implement map, inv, and allows_all_inv attributes for <type> in types.xml.
35 lines of code changed in 12 files:
Fix typos.
4 lines of code changed in 4 files:
Enhance "Shop square allows magic and/or prayers" validator: flag shop squares that are adjacent to squares that allow spells or prayers.
238 lines of code changed in 5 files:
Do not warn about map difficulty 0 as many existing maps use this. [Crossfire]
18 lines of code changed in 6 files:
Do not consider game objects with "weight 0" as items. [Crossfire]
20 lines of code changed in 2 files:
Update game object matchers to handle redundant "attribute 0" lines. [Crossfire]
73 lines of code changed in 4 files: