Directory test-mapvalidator/crossfire/maps/

Total Files:
18
Deleted Files:
2
Lines of Code:
477

[root]/test-mapvalidator/crossfire/maps
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                    directory in repo scripts (1 files, 134 lines)

Lines of Code

test-mapvalidator/crossfire/maps/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
akirschbaum 35 (100.0%) 390 (100.0%) 11.1

Most Recent Commits

akirschbaum 2011-11-19 05:56 Rev.: 9113

Include exit path name in invalid exit path map validator.

2 lines of code changed in 2 files:

  • test-mapvalidator/crossfire/maps: Exit.expected (+2 -2)
akirschbaum 2011-06-28 13:39 Rev.: 8917

Implement map, inv, and allows_all_inv attributes for <type> in types.xml.

35 lines of code changed in 12 files:

  • test-mapvalidator/crossfire/maps: AttributeRange.expected (new), ConnectedInsideContainer.expected (new), ConnectedPickable.expected (new), CustomType.expected (new), Environment (new 25), Environment.expected (new 3), UnsetSlaying.expected (new)
akirschbaum 2011-03-26 18:15 Rev.: 8885

Fix typos.

4 lines of code changed in 4 files:

  • test-mapvalidator/crossfire/maps: TilePaths (new), TilePaths.expected (+2 -2)
akirschbaum 2010-11-05 15:28 Rev.: 8759

Enhance "Shop square allows magic and/or prayers" validator: flag shop squares that are adjacent to squares that allow spells or prayers.

238 lines of code changed in 5 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (+42 -1), ShopSquare (new), ShopSquare.expected (+6 -4)
akirschbaum 2010-11-04 13:17 Rev.: 8751

Do not warn about map difficulty 0 as many existing maps use this. [Crossfire]

18 lines of code changed in 6 files:

  • test-mapvalidator/crossfire/maps: MapDifficulty (del), MapDifficulty.expected (del), MapDifficulty0 (new 8), MapDifficulty0.expected (new), MapDifficulty1 (new 9), MapDifficulty1.expected (new 1)
akirschbaum 2010-11-03 14:09 Rev.: 8748

Do not consider game objects with "weight 0" as items. [Crossfire]

20 lines of code changed in 2 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (+19 -1), PaidItemShopSquare.expected (+1)
akirschbaum 2010-11-03 01:58 Rev.: 8747

Update game object matchers to handle redundant "attribute 0" lines. [Crossfire]

73 lines of code changed in 4 files:

  • test-mapvalidator/crossfire/maps: PaidItemShopSquare (new), PaidItemShopSquare.expected (new)
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