Directory azumauindo/suno-yamatoshi/buildings/

Total Files:
7
Deleted Files:
0
Lines of Code:
203039

[root]/azumauindo/suno-yamatoshi/buildings

Lines of Code

azumauindo/suno-yamatoshi/buildings/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 70 (100.0%) 22089 (100.0%) 315.5
rjtanner 34 (48.6%) 18976 (85.9%) 558.1
akirschbaum 11 (15.7%) 3092 (14.0%) 281.0
anmaster 3 (4.3%) 11 (0.0%) 3.6
qal21 21 (30.0%) 7 (0.0%) 0.3
ryo_saeba 1 (1.4%) 3 (0.0%) 3.0

Most Recent Commits

rjtanner 2014-10-10 00:33

Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.

3757 lines of code changed in 2 files:

  • azumauindo/suno-yamatoshi/buildings: dojoB1 (+3716)
rjtanner 2014-10-10 00:27 Rev.: 19689

Modified cave wall sections that are used for exterior rock work, for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo. Cosmetic changes only, no functional changes.

3 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+3 -7)
rjtanner 2012-01-25 00:14 Rev.: 16819

Removed forced line breaks in message text to Sumai Dzuki Jade (azumauindo/suno-yamatoshi/buildings/jadechesthouse1) in Azumauindo.

2 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: jadechesthouse1 (+2 -3)
rjtanner 2012-01-25 00:13 Rev.: 16818

Removed forced line breaks in message text to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo.

7 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+7 -16)
rjtanner 2011-10-26 23:24 Rev.: 15274

Removed references to name_pl to buildings maps in Suno-yamatoshi (region Azumauindo.) The entries are no longer used. Technical change, no functional changes.

7 lines of code changed in 7 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+1 -25), dojoA2 (+1 -1725), dojoB1 (+1 -660), jadechesthouse1 (+1 -389), ninjadojoA1 (+1 -733), tatemonoA1 (+1 -2287), tatemonoA2 (+1 -961)
anmaster 2009-01-23 14:03 Rev.: 11225

Fix destination of down stairs in /azumauindo/suno-yamatoshi/buildings/tatemonoA2.

5 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA2 (+5 -5)
rjtanner 2008-12-13 03:57 Rev.: 10943

Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer

563 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: dojoB1 (+563 -563)
rjtanner 2008-11-05 20:38 Rev.: 10264

Correct y entrance coordinate typo (121 -> 21)

2 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: dojoA2 (+2 -2)
rjtanner 2008-10-20 19:20 Rev.: 10134

(Inprogress checkin) Update map names to make them unique and more descriptive

4 lines of code changed in 2 files:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA1 (+2 -2), tatemonoA2 (+2 -2)
rjtanner 2008-10-05 15:49 Rev.: 10016

Map header updates: Update maps with entrance x & y coordinates

3 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA2 (+3 -2)
rjtanner 2008-10-05 15:46 Rev.: 10015

Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too

13584 lines of code changed in 2 files:

  • azumauindo/suno-yamatoshi/buildings: ninjadojoA1 (+4920 -4985), tatemonoA1 (+8664 -8780)
rjtanner 2008-10-05 15:32 Rev.: 10014

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

15 lines of code changed in 5 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+3 -2), dojoA2 (+3 -2), dojoB1 (+3 -2), jadechesthouse1 (+4 -4), tatemonoA1 (+2 -2)
rjtanner 2008-10-05 15:30 Rev.: 10013

Remove unused monsters placed outside playable map area

1 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: ninjadojoA1 (+1 -43)
anmaster 2008-05-29 04:36 Rev.: 9165

Resize some Azumauindo maps that were mostly a lot of empty space.

6 lines of code changed in 2 files:

  • azumauindo/suno-yamatoshi/buildings: jadechesthouse1 (+3 -2), tatemonoA1 (+3 -2)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

7 lines of code changed in 7 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+1 -3), dojoA2 (+1 -3), dojoB1 (+1 -3), jadechesthouse1 (+1 -3), ninjadojoA1 (+1 -3), tatemonoA1 (+1 -3), tatemonoA2 (+1 -3)
rjtanner 2007-11-02 15:08 Rev.: 7447

Set the consecrate level on various altars to 120 so they can not be reset by players

4 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA1 (+4)
rjtanner 2007-09-08 18:54 Rev.: 7128

Changes due to map editor reformatting.

467 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA1 (+467 -467)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

3085 lines of code changed in 4 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+20 -20), dojoA2 (+1724 -1724), dojoB1 (+381 -381), tatemonoA2 (+960 -960)
rjtanner 2007-03-01 20:01 Rev.: 5636

Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.

557 lines of code changed in 7 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+79 -18), dojoA2 (+2 -1), dojoB1 (+2 -1005), jadechesthouse1 (+1), ninjadojoA1 (+2 -1), tatemonoA1 (+469 -469), tatemonoA2 (+2 -1)
ryo_saeba 2007-01-01 17:40 Rev.: 5278

Fix for bug #1590857: rods are glichted

3 lines of code changed in 1 file:

  • azumauindo/suno-yamatoshi/buildings: jadechesthouse1 (+3)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

7 lines of code changed in 7 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+1), dojoA2 (+1), dojoB1 (+1), jadechesthouse1 (+1), ninjadojoA1 (+1), tatemonoA1 (+1), tatemonoA2 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 14 files:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (-1), dojoA2 (-1), dojoB1 (-1), jadechesthouse1 (-1), ninjadojoA1 (new), tatemonoA1 (new), tatemonoA2 (new)
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