[root]/azumauindo/suno-yamatoshi/temples
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 19 (100.0%) | 204 (100.0%) | 10.7 |
akirschbaum | 3 (15.8%) | 114 (55.9%) | 38.0 |
rjtanner | 9 (47.4%) | 87 (42.6%) | 9.6 |
qal21 | 6 (31.6%) | 2 (1.0%) | 0.3 |
anmaster | 1 (5.3%) | 1 (0.5%) | 1.0 |
Removed references to name_pl to temple maps in Suno-yamatoshi (region Azumauindo.) The entries are no longer used. Technical change, no functional changes.
1 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 2 files:
Change more "name woodfloor" to "name wood floor" in misc places.
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
2 lines of code changed in 2 files:
Set the consecrate level on various altars to 120 so they can not be reset by players
4 lines of code changed in 1 file:
Changes due to map editor reformatting.
32 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
112 lines of code changed in 1 file:
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
36 lines of code changed in 2 files:
Set svn:eol-style to LF for all map files in trunk.
2 lines of code changed in 2 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 4 files: