[root]/brest/pshops
pshop1
(4 files, 23092 lines)
pshop10
(4 files, 23092 lines)
pshop11
(4 files, 23092 lines)
pshop12
(4 files, 23092 lines)
pshop13
(4 files, 23092 lines)
pshop14
(4 files, 23092 lines)
pshop15
(4 files, 23092 lines)
pshop16
(4 files, 23092 lines)
pshop17
(4 files, 23092 lines)
pshop18
(4 files, 23092 lines)
pshop19
(4 files, 23092 lines)
pshop2
(4 files, 23092 lines)
pshop20
(4 files, 23092 lines)
pshop21
(4 files, 23092 lines)
pshop22
(4 files, 23092 lines)
pshop23
(4 files, 23092 lines)
pshop24
(4 files, 23092 lines)
pshop25
(4 files, 23092 lines)
pshop26
(4 files, 23092 lines)
pshop27
(4 files, 23092 lines)
pshop3
(4 files, 23092 lines)
pshop4
(4 files, 23092 lines)
pshop5
(4 files, 23092 lines)
pshop6
(4 files, 23092 lines)
pshop7
(4 files, 23092 lines)
pshop8
(4 files, 23092 lines)
pshop9
(4 files, 23092 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 55 (100.0%) | 1854 (100.0%) | 33.7 |
rjtanner | 18 (32.7%) | 1569 (84.6%) | 87.1 |
akirschbaum | 14 (25.5%) | 185 (10.0%) | 13.2 |
anmaster | 5 (9.1%) | 96 (5.2%) | 19.2 |
qal21 | 18 (32.7%) | 4 (0.2%) | 0.2 |
Grammar correction (Your beginning -> You're beginning) in message text to Playershops Purchase, Upstairs (brest/pshops/pshopsinc2) in Brest.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Underground River 1 (brest/pshops/ugriver1) in Brest.
5 lines of code changed in 1 file:
Removed forced line breaks in message text to Playershops Purchase, Entrance (brest/pshops/pshopsinc) in Brest.
3 lines of code changed in 1 file:
Adapt to renamed archetype names.
4 lines of code changed in 1 file:
Fix some bugs in the pshop_copier script for the brest pshops.
5 lines of code changed in 1 file:
Restore descriptive name to stairway
2 lines of code changed in 1 file:
Fix the type of stairs (should be stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.
2 lines of code changed in 1 file:
Updated the last modified time stamp that was missed in earlier commit, r10906
1 lines of code changed in 1 file:
Restore magic_mouth messages that were accidentally removed in an earlier commit
7 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
8 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
22 lines of code changed in 2 files:
Update the script to make it work correctly, it assumed too much about the layout of the file, so it was broken. New script should be somewhat more robust.
67 lines of code changed in 1 file:
Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
882 lines of code changed in 3 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
31 lines of code changed in 3 files:
Replace "no_pass" with "move_block".
137 lines of code changed in 4 files:
Remove trailing whitespace.
9 lines of code changed in 2 files:
Map Editor reformatting and map name updates. Cosmetic updates with how 'swall' merges with adjacent walls on the second floor in the playershop purchase area. I still have the other half of the maps to finish up on.
652 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 14 files: