Directory darcap/cave/

Total Files:
4
Deleted Files:
0
Lines of Code:
41757

[root]/darcap/cave

Lines of Code

darcap/cave/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 35 (100.0%) 16929 (100.0%) 483.6
rjtanner 18 (51.4%) 16901 (99.8%) 938.9
ryo_saeba 4 (11.4%) 23 (0.1%) 5.7
qal21 12 (34.3%) 4 (0.0%) 0.3
akirschbaum 1 (2.9%) 1 (0.0%) 1.0

Most Recent Commits

rjtanner 2012-01-28 00:24 Rev.: 16869

Technical update. Added map author credit to the map header and removed the in map sign in Hanshaugen Cave, Level 1 (darcap/cave/level1) in Darcap. No functional changes.

2 lines of code changed in 1 file:

  • darcap/cave: level1 (+2 -14)
ryo_saeba 2011-10-29 06:36 Rev.: 15309

Replace handler with specific one. Requires arch revision 15308.

1 lines of code changed in 1 file:

  • darcap/cave: level4 (+1 -3)
ryo_saeba 2011-10-29 05:56 Rev.: 15304

Replace handler with specific one. Requires arch revision 15303.

1 lines of code changed in 1 file:

  • darcap/cave: level4 (+1 -3)
ryo_saeba 2011-10-29 05:25 Rev.: 15301

Replace handler with specific one. Requires arch revision 15300.

1 lines of code changed in 1 file:

  • darcap/cave: level4 (+1 -3)
ryo_saeba 2010-06-19 10:08 Rev.: 13412

Quest for Cameron, the tavern owner: search why he doesn't get some special wine.

20 lines of code changed in 1 file:

  • darcap/cave: level4 (+20 -1)
rjtanner 2008-09-13 19:05 Rev.: 9841

Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic

3 lines of code changed in 1 file:

  • darcap/cave: level4 (+3 -1)
rjtanner 2008-09-13 19:04 Rev.: 9840

Added missing floor tiles underneath walls - missed a section in the previous commit

1132 lines of code changed in 1 file:

  • darcap/cave: level4 (+1132)
rjtanner 2008-09-13 19:01 Rev.: 9839

Added missing floor tiles underneath walls

10027 lines of code changed in 1 file:

  • darcap/cave: level4 (+10027)
rjtanner 2008-09-13 18:42 Rev.: 9838

Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic

3 lines of code changed in 1 file:

  • darcap/cave: level3 (+3 -1)
rjtanner 2008-09-13 18:39 Rev.: 9837

Added missing floor tiles underneath walls

4182 lines of code changed in 1 file:

  • darcap/cave: level3 (+4182)
rjtanner 2008-09-12 19:58 Rev.: 9835

Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic

3 lines of code changed in 1 file:

  • darcap/cave: level2 (+3 -1)
rjtanner 2008-09-12 19:57 Rev.: 9834

Added missing floor tiles - missed two rows in previous commit

234 lines of code changed in 1 file:

  • darcap/cave: level2 (+234)
rjtanner 2008-09-12 19:55 Rev.: 9833

Added missing floor tiles

653 lines of code changed in 1 file:

  • darcap/cave: level2 (+653)
rjtanner 2008-09-12 19:16 Rev.: 9832

Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic

581 lines of code changed in 1 file:

  • darcap/cave: level1 (+581 -1)
rjtanner 2008-09-12 19:05 Rev.: 9831

Correct creation date in map header that was changed in r7448, it was using the wrong month

2 lines of code changed in 1 file:

  • darcap/cave: level1 (+2 -1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

1 lines of code changed in 1 file:

  • darcap/cave: level1 (+1 -3)
rjtanner 2007-09-06 21:35 Rev.: 7120

Changes due to map editor reformatting.

41 lines of code changed in 3 files:

  • darcap/cave: level2 (+5 -5), level3 (+16 -16), level4 (+20 -20)
rjtanner 2007-02-19 00:44 Rev.: 5574

Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.

38 lines of code changed in 4 files:

  • darcap/cave: level1 (+17 -16), level2 (+4 -2), level3 (+12 -14), level4 (+5 -7)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

4 lines of code changed in 4 files:

  • darcap/cave: level1 (+1), level2 (+1), level3 (+1), level4 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 8 files:

  • darcap/cave: level1 (-1), level2 (-1), level3 (-1), level4 (new)
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