[root]/lake_country/small_buildings
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 78 (100.0%) | 2365 (100.0%) | 30.3 |
rjtanner | 37 (47.4%) | 1572 (66.5%) | 42.4 |
ryo_saeba | 5 (6.4%) | 689 (29.1%) | 137.8 |
akirschbaum | 19 (24.4%) | 92 (3.9%) | 4.8 |
anmaster | 1 (1.3%) | 6 (0.3%) | 6.0 |
qal21 | 15 (19.2%) | 5 (0.2%) | 0.3 |
meflin2 | 1 (1.3%) | 1 (0.0%) | 1.0 |
Map header update (name correction) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
1 lines of code changed in 1 file:
Comsetic change with how the fence (swall) merges with nearby walls in Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
6 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Make Sentrio's House (lake_country/small_buildings/sentrio_house) an indoor map in Lake Country.
0 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Map name update (house -> House) to Sentrio's House (lake_country/small_buildings/sentrio_house) in Lake Country.
2 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Wording update (doorbell -> Door Bell) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
2 lines of code changed in 1 file:
Fix chairs.
9 lines of code changed in 1 file:
Cosmetic and layout changes to Small Inn (lake_country/small_buildings/LC_inn1) in Lake Country. Expand and show outer area of the inn. World map (world/world_109_126) updated for new entrance coordinates.
1053 lines of code changed in 1 file:
Spelling correction (magnificient -> magnificent) in message text to Burial Ground (lake_country/small_buildings/burial_ground) in Lake Country.
2 lines of code changed in 1 file:
Spelling correction (citadal -> citadel) in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
2 lines of code changed in 1 file:
Typo correction (behide -> behind) to multiple Lake Country maps.
2 lines of code changed in 1 file:
Title update for Sentrio (scientific -> scientist) in maplore section to Sentrio's house (lake_country/small_buildings/sentrio_house) in Lake Country.
1 lines of code changed in 1 file:
Removed forced line breaks in message text to Sentrio's house (lake_country/small_buildings/sentrio_house) in Lake Country.
2 lines of code changed in 1 file:
Removed forced line breaks, punctuation updates and word spacing changes in message text to Small Inn (lake_country/small_buildings/LC_inn1) in Lake Country.
9 lines of code changed in 1 file:
Removed forced line breaks, punctuation updates and word spacing changes in message text to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
20 lines of code changed in 1 file:
Removed forced line breaks, punctuation updates and word spacing changes in message text to Burial Ground (lake_country/shops/burial_ground) in Lake Country.
155 lines of code changed in 1 file:
meele balance ac changes
1 lines of code changed in 1 file:
Remove explicit linebreaks; fix typos.
3 lines of code changed in 2 files:
Replace floor blocking view and making the tile black with a statue.
6 lines of code changed in 1 file:
Add quest for Undead Catacomb in Lake Country.
4 lines of code changed in 1 file:
Reformat/fix msg...endmsg attributes in Lake Country.
38 lines of code changed in 3 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
9 lines of code changed in 3 files:
Tentative fix for [ crossfire-Bugs-2369085 ] infinite food spawning map; placed no_spells tiles beneath the fence to block dimension door and player access (as described in the bug report)
73 lines of code changed in 1 file:
Cosmetic wall changes for nicer merging
8 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes
27 lines of code changed in 3 files:
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
2 lines of code changed in 1 file:
Convert platinum payment altars to accept payment of any coin type
9 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
22 lines of code changed in 6 files:
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
6 lines of code changed in 1 file:
Link Lursendis quest maps.
5 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
9 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
10 lines of code changed in 2 files:
Sentrio's house.
666 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor reformatting.
3 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
28 lines of code changed in 2 files:
Convert obsolete 'flying' attribute to 'move_type' attributes.
1 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
2 lines of code changed in 1 file:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
155 lines of code changed in 5 files:
Set svn:eol-style to LF for all map files in trunk.
5 lines of code changed in 5 files:
(1 more)