[root]/mlab/citydeclouds/cdcspire
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 26 (100.0%) | 48 (100.0%) | 1.8 |
rjtanner | 8 (30.8%) | 30 (62.5%) | 3.7 |
qal21 | 12 (46.2%) | 9 (18.8%) | 0.7 |
anmaster | 2 (7.7%) | 5 (10.4%) | 2.5 |
akirschbaum | 4 (15.4%) | 4 (8.3%) | 1.0 |
Removed references to name_pl in City de Clouds Spire, Apex. Technical change, no functional changes.
1 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
11 lines of code changed in 3 files:
Resize some more mlab maps that were mostly a lot of empty space.
5 lines of code changed in 2 files:
Add region info in mlab, courtesy of Arvid Norlander
6 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
4 lines of code changed in 1 file:
Spelling corrections.
1 lines of code changed in 1 file:
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
14 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: