[root]/navar_city/jail
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 34 (100.0%) | 186 (100.0%) | 5.4 |
rjtanner | 18 (52.9%) | 153 (82.3%) | 8.5 |
partmedia | 1 (2.9%) | 14 (7.5%) | 14.0 |
akirschbaum | 5 (14.7%) | 11 (5.9%) | 2.2 |
anmaster | 1 (2.9%) | 5 (2.7%) | 5.0 |
qal21 | 9 (26.5%) | 3 (1.6%) | 0.3 |
Limit jail food-giver to 3 uses.
14 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Navar Jail, Entrance (navar_city/jail/jail) in Navar.
8 lines of code changed in 1 file:
Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar.
21 lines of code changed in 1 file:
Remove unnecessary name_pl reference to the instructional sign found in Navar Jail, Entrance.
1 lines of code changed in 1 file:
Cosmetic changes with cave wall sections for nicer merging to Navar Jail, Entrance in Navar.
34 lines of code changed in 1 file:
Correct and remove unnecessary name_pl references to Navar Jail, Entrance. Technical change, no functional changes.
2 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
4 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
15 lines of code changed in 1 file:
Cosmetic wall (fence) changes
49 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 3 files:
Remove duplicate no magic tiles from jail map in Navar.
5 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Replace "no_pass" with "move_block".
6 lines of code changed in 1 file:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
3 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: