[root]/navar_city/light
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 63 (100.0%) | 804 (100.0%) | 12.7 |
rjtanner | 26 (41.3%) | 760 (94.5%) | 29.2 |
akirschbaum | 12 (19.0%) | 21 (2.6%) | 1.7 |
ryo_saeba | 4 (6.3%) | 16 (2.0%) | 4.0 |
qal21 | 21 (33.3%) | 7 (0.9%) | 0.3 |
Quest: Navar smugglers.
11 lines of code changed in 3 files:
Punctuation and word spacing corrections in message text to Navar Lighthouse, Level 4 (navar_city/navar_city/light/light4) in Navar.
5 lines of code changed in 1 file:
Punctuation correction in message text to Navar Lighthouse, Entrance (navar_city/navar_city/light/light1) in Navar.
2 lines of code changed in 1 file:
Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.
5 lines of code changed in 1 file:
Remove line break in door text to Navar Lighthouse, Entrance.
2 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
3 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
9 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
10 lines of code changed in 5 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
28 lines of code changed in 7 files:
Run MapNormalizer script on all maps.
3 lines of code changed in 1 file:
Give a real slaying field to keys.
5 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
7 lines of code changed in 7 files:
Synchronize with updates made to branch - map renames, shoprace human added back to city1weapon
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
7 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
6 lines of code changed in 1 file:
Remove trailing whitespace.
4 lines of code changed in 2 files:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
687 lines of code changed in 6 files:
Set svn:eol-style to LF for all map files in trunk.
7 lines of code changed in 7 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 14 files: