[root]/pup_land/nurnberg/castle_bauer
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 32 (100.0%) | 178 (100.0%) | 5.5 |
ryo_saeba | 2 (6.3%) | 73 (41.0%) | 36.5 |
rjtanner | 14 (43.8%) | 61 (34.3%) | 4.3 |
partmedia | 1 (3.1%) | 25 (14.0%) | 25.0 |
akirschbaum | 6 (18.8%) | 16 (9.0%) | 2.6 |
qal21 | 9 (28.1%) | 3 (1.7%) | 0.3 |
Standardize NPC names and titles
Submitted by: Jason Zheng
25 lines of code changed in 1 file:
Word spacing update to message text in Castle Bauer, Third Floor (pup_land/nurnberg/castle_bauer/castle3) in Pup Land.
2 lines of code changed in 1 file:
Cosmetic change to Castle Bauer, Fourth Floor in Pup Land. Added more fence (swall) sections for nicer merging with nearby walls and gate.
13 lines of code changed in 1 file:
Cosmetic change to Castle Bauer, Third Floor in Pup Land. Added another fence (swall) sections for nicer merging with nearby wall.
5 lines of code changed in 1 file:
Removed line breaks in message text to Castle Bauer, Third Floor in Pup Land.
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, update map titles
18 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
In-progress or partial check in; Updated map names and added map difficulty settings
6 lines of code changed in 3 files:
Changes due to map editor reformatting.
9 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor.
73 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
7 lines of code changed in 2 files:
Add explicit 'move_type walk' to all monsters.
6 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: